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Posted: Sat Jan 12, 2008 11:04 am
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Posted: Sun Jan 13, 2008 9:13 am
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Posted: Wed Jan 16, 2008 9:15 am
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DelitaKingdrake Looks like you really could use a sunny day-er Roserade Timid-Give heat rock/ leftovers/ focus sash Sunny Day Weather Ball Sludge bomb/Shadowball/Extrasensory/Stun spore Leaf Storm/Energy ball Sunny day will make weather ball into a fire attack, which also gets boosted damage in the sun, the other attacks are mainly for covering other things, sludge bomb can poison and gets a boost from Roserade's type. Shadowball can hit psychics and ghosts hard, Extra sensory has flinch on it and stun spore paralyses, which would be good to use if you expect them to switch. For the items, heat rock will make sunny day last longer so you can switch out to something that needs synthesis to heal over half HP or something. Leftovers...well a bit of recovery never hurt noone >.>. And focus sash just to make sure in most cases you are gareentee'd to live a turn to either Sunny day or maybe hit hard with leafstorm or something. Fixed one ^.^ Thanks
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