|
|
|
|
BIueEssence generated a random number between
1 and 11 ...
11!
|
|
Posted: Sat Oct 30, 2010 8:16 pm
|
|
|
|
|
|
BIueEssence generated a random number between
1 and 11 ...
4!
|
Posted: Sat Oct 30, 2010 8:19 pm
|
|
|
|
PokeIsland Generate a Number 1 - 11 What ever Rolls Try to Catch it. You need Pokeballs. Once You encounter one You may Catch or Run away. If you Want to Catch it you must generate 1 - 3 if it lands on 2 you wont catch it , but if it Lands on 1 or 3 you catch it! If its a Second evolution, non evolution, third evolution or shiny you must Generate 1 - 10 if it lands on 1, 5, 10 you catch but if it Doesnt land on that number is flees. note x1 or any other number mean how much there are in this zone - Flaming Gorge -1. Cranidos x2 Lvl5 2. Shiny Numel x0 Lvl6 3. Swablu x4 Lvl3 4. Torchic x2 Lvl7 5. Magby x1 lvl2 6. Cyndaquil x0 Lvl6 7. Shiny Ninetails x0 Lvl17 8. Ponyta x6 Lvl4 9. Houndour x2 Lvl6 10. Vulpix x2 Lvl5 11. Slugma x8 Lvl3 Continuing on~
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
BIueEssence generated a random number between
1 and 11 ...
11!
|
|
Posted: Sat Oct 30, 2010 8:20 pm
|
|
|
|
|
|
BIueEssence generated a random number between
1 and 11 ...
6!
|
Posted: Sun Feb 06, 2011 6:12 am
|
|
|
|
|
|
|
|
|
|
|
|