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Master Knight Zados Captain
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Posted: Fri Jul 17, 2009 1:51 pm
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Posted: Fri Jul 17, 2009 2:07 pm
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Master Knight Zados Captain
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Posted: Fri Jul 17, 2009 2:10 pm
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Posted: Fri Jul 17, 2009 2:48 pm
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Master Knight Zados Captain
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Posted: Fri Jul 17, 2009 3:16 pm
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well lets start,
I do agree that technology should be limited to a point. so i propose these limits:
-Ships have no shields -Any Ship can do for an Airship, just make it slow enough for an air ship - All ship weaponry must be ballistic-type, no energy weapons -There are no firearms, ie rifles, pistols, only crossbows and bows, or magic.
Basically its possible to have a medieval theme in the future, if Auro approves, i can create a Ship frame for the site. better than the general one he has stare
Plus two the combat system needs an over haul, i propose a successful idea that i have seen before.
Person-person fight: Roll a ten sided die, if the result is 6 or higher, it is considered a hit, 5 or less, a miss, each char is allowed 5 hits before they are considered unable to fight, NO AUTO-KILLING UNLESS BOTH PARTICIPANTS DISCUSS AND AGREE TO DO SO.
Ship-to-Ship Combat: First, indicate What weapon, and how many of that weapon your ship will be firing, then roll ONE 20-sided die for each weapon, if result is 11+, its a hit, 10-, a miss, EX. if i used 6 torpedos against another ship, i would roll 6 20 sided die. and Each ship is allowed 15 hits before considered unable to carry on. NO AUTO BOARDING, AUTO-SINKING OF THE SHIP UNLESS COURSE OF ACTION IS AGREED UPON BY BOTH SIDES
To perform a boarding action, the player that wishes to board must roll a 6 sided die, 3-, a miss, 4+ a connection and the other shup can now be boarded.
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Posted: Fri Jul 17, 2009 3:53 pm
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Master Knight Zados Captain
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Posted: Fri Jul 17, 2009 3:58 pm
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