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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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=>[META] The Sardonic Ire of the Empress (CC) Goto Page: [] [<] 1 2 3

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Yamashii rolled 1 4-sided dice: 4 Total: 4 (1-4)

Yamashii

PostPosted: Tue Nov 21, 2017 7:46 pm
Quote:
HP: 17/20
Military Grade Weapon
Training Troll Relations

Amonee is advancing
5/11 advances
1/2 minibosses defeated


"P-phew, that was scary. Are you all alright?" Amonee fretted over the condition of his friends. He felt bad watching them battle the undead like this. He knew there was no avoiding it but... Eilidh and Xavier were such peaceful trolls. They were more his speed, unlike the military officers he'd tagged along with.

He took Xavier's hand into his own and held on tight.
 
leon_a_darkangel rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Tue Nov 21, 2017 7:47 pm
HP: 17/20
DMG: Normal Damage
Training: Discipline (1d6+1)

Xavier nodded gently. "I'm..alright." Xavier confirmed verbally for Nucleo so he wouldn't worry about him. His eyes darted over the others, making sure they were still holding up alright. Eilidh's soft touch earned her a gentle smile as he brushed her hand with his own briefly as she passed.

Still holding onto his glaive, he felt the familiar comfortable weight of his moirail's hand in his. Looking at him, Xavier gently squeezed Amonee's palm, his ungloved fingertips lacing with the others as he held on.

They all needed each other for different reasons..a fact more clear than ever as they made their way down that empty corridor together. There was something to be said about the moment of silence they all shared together.


Advances: 5
Result: 5 - You keep walking down the corridor. Nothing here  

leon_a_darkangel

Dedicated Supporter

Hobo Pixi rolled 1 4-sided dice: 1 Total: 1 (1-4)

Hobo Pixi

Divine Demigod

17,575 Points
  • Generous 100
  • Somebody Likes You 100
  • Tipsy 100
PostPosted: Tue Nov 21, 2017 7:50 pm
Eilidh Ròsach
HP: 20/20
Attack: 1D6; Damage: 1d6
Power: Novice support style A (1/1)
Training Discipline (1d6+1)
Advancement 6

Eilidh walked with every troll, looking around curiously. It seemed quiet.... too quiet. It was nice though, she couldn't complain. She looked to Xavier, touching his hand fondly before smiling to Amonee. She then moved to Nucleo, touching his shoulder... trying to give him some comfort as well. They'd all been through a lot and now they had to finish going through the ship... They could do it though because together... they were stronger.  
Doutei rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Tue Nov 21, 2017 7:51 pm
Quote:
HP: 14/20
Damage: N/A
Military grade weapon: +1
Novice Agility Style B: 0/1

Nucleo finds an empty corridor
Nucleo is using his clones!
4d6 hits with +1 to accuracy to each on this attack, 1x per battle. First two numbers are the 'hit or miss' determiners, second two are the damage done.


As usual, Nucleo was trying to soldier on and carry his burdens quietly. He didn't want to scare anyone when they didn't know how much longer they'd be aboard. Walking alongside them all, he smiled at the comfortable atmosphere. It was refreshing to be with his friends like this, even in a scary place.

"I'm glad you're all alright." Nucleo the greenblood admitted, letting his relief be heard. He wanted his team to know he cared about them and even more, his friends to know he really treasured them. Somehow, after this mission, they needed to all sit down and talk. He realized there were other things he needed to say.
 

Doutei

Yamashii rolled 1 4-sided dice: 2 Total: 2 (1-4)

Yamashii

PostPosted: Tue Nov 21, 2017 7:53 pm
Quote:
HP: 17/20
Military Grade Weapon
Training Troll Relations

Amonee is advancing
7/11 advances
1/2 minibosses defeated


Xavier's warm hand in his and Eilidh's kind smile helped put Amonee at ease. Nucleo walked beside him and the jadeblood finally felt a sense of happiness and peace again for a fleeting moment. It was almost as if they were on one of their usual hikes and going on a night trip somewhere! He longed to be back on Alternia exploring a new destination and finding what hidden flowers and rocks were there to discover.

It all came to a halt as they found a closed door.

"I wonder what's inside it..." He swallowed nervously. Usually they only found bad things behind closed doors.
 
PostPosted: Tue Nov 21, 2017 7:59 pm
Eilidh Ròsach
HP: 20/20
Attack: 1D6; Damage: 1d6
Power: Novice support style A (0/1)
Training Discipline (1d6+1)
Healing Nucleo via power

Eilidh looked at how battered Nucleo was, moving to him. "...Let me help you..." She told him, going on to her tippy toes and leaning into him. She softly pressed her lips against his, closing her eyes and letting her power do it's trick. She then pulled back, standing in front of the greenblood. Her cheeks flushed teal as she touched his hand. "Is.. that better?" She asked him, smiling softly to Nucleo.  

Hobo Pixi

Divine Demigod

17,575 Points
  • Generous 100
  • Somebody Likes You 100
  • Tipsy 100
leon_a_darkangel rolled 1 4-sided dice: 1 Total: 1 (1-4)

leon_a_darkangel

Dedicated Supporter

PostPosted: Tue Nov 21, 2017 8:02 pm
HP: 17/20
DMG: Normal Damage
Training: Discipline (1d6+1)

Xavier saw what Eilidh was up to, a gentle smile forming on his lips. It was a good idea to heal everyone up! Honestly, he had no business being jealous..he knew exactly what he and his redmate were to each other. Not only that, he knew how much Nucleo meant to the tealblood. What Xavier did wonder was if Nucleo or Amonee knew her secret? Xavier had learned her secret when they were still children. A hint of concern flickered across his expression as he glanced to Amonee to gauge his reaction as a means of letting Nucleo and Eilidh have a moment to process what had just happened.

Realizing they needed to keep moving, Xavier briefly set down his glaive so he could still keep ahold of Amonee and check the area. "The door just seems locked, everything else checks out." He explained.


Advances: 5
Result: 1 - Locked door  
PostPosted: Tue Nov 21, 2017 8:12 pm
Eilidh Ròsach
HP: 15/20
Attack: 1D6; Damage: 1d6
Power: Novice support style A (1/1)
Training Discipline (1d6+1)
Taking 5dmg to break door down

Eilidh felt super shy, turning and charging at the locked door. ******** that door! Inside there was likely another boss creature wanting to hurt her friends. You know what.... BRING IT ON a*****e! She immediately bashed the door down with her foot, literately kicking the door down. She stared the boss creature down, gripping her weapon. It was time to end this. To destroy this creature and get off this damn ship!  

Hobo Pixi

Divine Demigod

17,575 Points
  • Generous 100
  • Somebody Likes You 100
  • Tipsy 100
Hobo Pixi rolled 3 4-sided dice: 1, 1, 3 Total: 5 (3-12)

Hobo Pixi

Divine Demigod

17,575 Points
  • Generous 100
  • Somebody Likes You 100
  • Tipsy 100
PostPosted: Tue Nov 21, 2017 8:13 pm
This is a mini-boss battle, the full rules and mechanics of which can be reviewed here.
The room beyond the door seems empty from the hallway, but stepping inside you are swiftly aware that you are not alone! For lurking in the corner is a dark groaning shape. As it turns towards you, you realize you are entering strife!
You have encountered a ...

Dice 1
1. ... Shambling... (+1 on accuracy rolls)
2. ... Grotesque... (-1 to all attacks)
3. ... Rotting... (+1 to all attacks)
4. ... Skeletal... (-1 on all accuracy rolls)
Dice 2
1. ... Armoured... (only 3 players per turn may use a special artifact/ability/item)
2. ... Oozing... (-1 to weapon attacks that deal less than 6 damage)
3. ... Disemboweled... (-5 miniboss HP)
4. ... Swift... (players take 2x the amount of damage on their first turn)
Dice 3
1. ... Daywalker Captain!
2. ... Zombie Gerbil Pack!
3. ... Mutated Daywalker!
4. ... Undead Slime Lusus!
MINIBOSS STARTING HP: 20/20
If you rolled a 1, take 4 dmg.
If you rolled a 2, take 4 dmg.
If you rolled a 3, take 3 dmg.
If you rolled a 4, take 3 dmg.
If you rolled a 5, take 2 dmg.
If you rolled a 6, take 2 dmg. Your attack this turn does double damage.
If all party members reach 0hp, look below:
You must make a tactical retreat! Scrambling back out of the room,
you barely make it to the pod with all your limbs attached.
Better luck next time! You have retreated from your mission and returned back to the docking area! Squad commanders, be sure to report in!

If the mini-boss reaches 0hp, look below:

If this is your first mini-boss fight look below:

If a member of your team is a trained Discipline or Endurace specialist OR registered as in-training for either:

You can close your eyes and draw on inner reserves to keep going. This can only be done once per ship exploration per troll trained.
If you are a Journeytroll or higher in your skill: Restore 1d10+3 OR 1/3rd (rounded down) of your hp.
If you are a Novice in your skill: Restore 1d8+2 OR 1/4th (rounded down) of your hp.
If you are training your skill: Restore 1d6+1 hp.
You cannot roll the dice then choose the flat restoration, one must be picked beforehand.

If a member of your team is a trained Troll Relations or Leadership specialist OR registered as in-training for either:

You can manage to cheer, rally, or cajole your teammates into finding more energy. This can only be done once per ship exploration per troll trained.
If you are a Journeytroll or higher in your skill: Each team member restores 1d6+3 (rolled separately) hp.
If you are a Novice in your skill: Each team member restores 1d6+2 (rolled separately) hp.
If you are training your skill: Each team member restores 1d4+1 (rolled separately) hp.


If this is your second mini-boss fight, you have reached the control room! Roll 1d4 and look in the spoiler below:

1 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the ship away.*
2 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. As the screens boot up however, dozens of red warnings and errors flash across the screen. It seems like there has been critical damage to the ship in multiple places. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit.
3- The ship refuses to power on, even after you follow headquarters instructions to make sure they are plugged in, and hitting ctrl-alt-del. It looks like something core is not functioning. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit.
4- Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the boarding vessel away.*
If any troll in the party has helmsman authority, they can steer the ship to given coordinates, then return to the boarding vessel with the rest of the team.
Congratulations! You have completed your mission and returned back to the docking area! Squad commanders, be sure to report in!
 
Doutei rolled 2 6-sided dice: 1, 2 Total: 3 (2-12)
PostPosted: Tue Nov 21, 2017 8:17 pm
Quote:
HP: 16/20
Damage: 2 + 1 = 3
Military grade weapon: +1
Novice Agility Style B: 0/1

Boss HP: 17/20
Nucleo is using his clones!
4d6 hits with +1 to accuracy to each on this attack, 1x per battle. First two numbers are the 'hit or miss' determiners, second two are the damage done.


"What? Eili-" Nucleo blinked at the tealblood's words, turning to look at her and then suddenly her lips were on his. His eyes widened as he realized they were kissing! His body began to feel warm as it healed throughout, slowly closing up wounds, like vines of light streaking through him. It was incredible.

"W-wow." The barista stood dumbfounded. He'd never experienced a kiss like that before! He'd only ever kissed one person in his life and while it'd been amazing, it hadn't made his entire body burn in that way. Was it from her powers? Or something else? The boy flushed, unsure of the answer just yet.

Then, suddenly, a large blob of slime slid towards them. He'd have to dwell on that question later, once everyone was safe and accounted for once more! Leaping into the fray, he charged in to punch the monster only to bounce off like a cartoon!
 

Doutei

Yamashii rolled 2 6-sided dice: 6, 5 Total: 11 (2-12)

Yamashii

PostPosted: Tue Nov 21, 2017 8:19 pm
Quote:
HP: 15/20
Military Grade Weapon
Training Troll Relations

Amonee is punching boss
Damage: 11
Boss HP: 6/20

7/11 advances
1/2 minibosses defeated


Amonee watched in confusion as Eilidh leaned up to kiss Nucleo. What was going on? He knew the two of them were close but why would she do this now? It didn't seem like a great time- the wounds on Nucleo's body began to heal and- did this mean what he thought it meant?!

"Eilidh, your powers! They're amazing-" Before he could finish commenting on them, the tealblood knocked down the door and revealed a terrifying monster behind it!

"Aaah! Watch out!" He didn't like the slime lusus at all. It moved weird and made gross noises when it did anything. He tried to bash it in with his club but it was slime! How was he supposed to crush something that just kind of melted and oozed everywhere? Amonee needed a plan. He rummaged through his pockets before realizing the answer was right in front of him. They were in a bathroom! He grabbed an old blow drier and aimed it at the creature, blasting it with hot air that baked part of its slime into a solid form. It made it harder for the lusus to move around and he kicked at the spot, breaking part of it off. Yes, this was working!
 
leon_a_darkangel rolled 2 6-sided dice: 4, 4 Total: 8 (2-12)
PostPosted: Tue Nov 21, 2017 8:23 pm
HP: 14/20
DMG: 4 Damage
Training: Discipline (1d6+1)

Even if they faced another creature, he was ready for anything at this point. Upon laying eyes on the monster, Xavier readied himself for combat. It was between them and the exit. "I won't let you hurt any of us...!" Xavier darted forward, hoisting up his bladed weapon. Pressing the button, the blades snapped forth before he threw his glaive directly at the creature with surprising accuracy.

Advances: 7
Boss HP: 2/20  

leon_a_darkangel

Dedicated Supporter

Hobo Pixi rolled 2 6-sided dice: 5, 2 Total: 7 (2-12)

Hobo Pixi

Divine Demigod

17,575 Points
  • Generous 100
  • Somebody Likes You 100
  • Tipsy 100
PostPosted: Tue Nov 21, 2017 8:25 pm
Eilidh Ròsach
HP: 15/20
Attack: 1D6; Damage: 1d6
Power: Novice support style A (0/1)
Training Discipline (1d6+1)

Eilidh watched each of her friends hit this nasty disgusting boss creature. It was now her turn.... Her turn to destroy this thing for her friends! And maybe this time, she will actually hit this a*****e! She charged at it, leaping into the air as slammed her weapon against the undead slime lusus creature.  
Doutei rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Tue Nov 21, 2017 8:28 pm
Quote:
HP: 16/20
Damage: N/A
Military grade weapon: +1
Novice Agility Style B: 0/1

Nucleo is checking the ship
Nucleo is using his clones!
4d6 hits with +1 to accuracy to each on this attack, 1x per battle. First two numbers are the 'hit or miss' determiners, second two are the damage done.
Quote:
1 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the ship away.


"We did it!" Nucleo laughed, and hugged his friends once the monster was dead. He was so relieved they were alright! Hugging them extra tight, he didn't care if it hurt his bruised side and what not. They were all alive and had somehow managed to reach the control room. This would let them look for the information Panili wanted them to find.
He went to turn the ship on and started looking for anything in the database. It was hard to navigate and sadly they were immediately remote controlled by a helmsman. But even then it was fine. He was just happy that they'd managed this much safely and would be returning home.

"Good job, everyone. Let's go home." The greenblood smiled.
 

Doutei

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