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Sypon rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sun Nov 19, 2017 11:38 pm
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HP: 32/40 Military Weapon: +1 DMG (+1 for adult) Power: Novice Offensive A | 1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle. YTMA Pins: Novice Covert Ops Grandmaster Troll Relations Trinkets: 2/2 Support Style A | Heals another troll that is over 0HP by half their maximum hp, 2x per battle. 1/1 Agility Style B | 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle*.
"The acknowledgement of the presence of a soul is not a matter of sentimentality, you blunderbuss of a ********." Tamiya informed Kursha.
"Hmm. A fascinating thought, Elidae. Perhaps through a miracle, such a wonderful sight may be seen. A wonderful, horrible sight..." Tamiya squinted as her imagination fuzzed out on the image of gerbil supremacy.
Then, it fuzzed back in on a not-so-small silhouette scuttling in the distance. "Hmm. I believe there are some trolls aboard. At least, dead ones. Bonbon! Prepare yourself!"
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blackbird cake rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Sun Nov 19, 2017 11:42 pm
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seekingCylem rolled 2 6-sided dice:
2, 6
Total: 8 (2-12)
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Posted: Sun Nov 19, 2017 11:43 pm
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Sinter is attacking the zombies!
HP: 11/20 Military Weapon: +1 DMG YTMA Pins: Journeytroll in Covert-Ops Master in Leadership Trinkets: 1/1 Agility Style B: Attack twice with 4d6. Add +1 to both accuracy rolls. 1/1 Support Style B: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. 1/1 Industrial Strength Band-Aid: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. For use in this dungeon only.
Now those were some proper zombies. Sinter readied his sword. He'd seen bigger hordes, but the cramped hallways of the smaller ship made this scenario difficult. Elidae had the misfortune of being the closest. One daywalker tangled in her hair as she fended off another one.
Sinter made to intervene, but stopped with his sword raised. The damn halls... Sinter hovered, looking for an opening. He could cut the zombie out of Elidae's hair, but he sincerely doubted that would end well.
Sinter fell back.
Sinter does 0 damage!
Zombies Remaining: 12 Mini-bosses Slain: 1/2 Ship Advancements: 7/11
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Sypon rolled 2 6-sided dice:
3, 4
Total: 7 (2-12)
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Posted: Sun Nov 19, 2017 11:44 pm
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HP: 31/40 Military Weapon: +1 DMG (+1 for adult) Power: Novice Offensive A | 1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle. YTMA Pins: Novice Covert Ops Grandmaster Troll Relations Trinkets: 2/2 Support Style A | Heals another troll that is over 0HP by half their maximum hp, 2x per battle. 1/1 Agility Style B | 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle*.
6 BAMAGE!!
Bonbon was in trouble. Tamiya's gaze flickered between Sinter's hesitation and Elidae's situation. Slicing wouldn't do; bashing the creature might simply cause it to lock its jaws further.
She stepped forward, swinging and smashing the head of a few zombies as she went in an effort to reach her companion. "STAY CALM!"
Tamiya grasped the preserved space troll's arm, her claws sinking into spongey, loose flesh and tightening. With a disgusting pop-crunch, the limb split apart. She flexed her arm to bring the monster to the ground and with as much force as she could muster, brought her boot down with it. The disembodied arm was still stuck, though Tamiya's attention was captured by another zombie flanking the team.
"Vidari!"
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Green Minuet rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sun Nov 19, 2017 11:45 pm
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[+] Captain Kursha Vidari Health: 31 Military Weapon +1 Eagle Eyes: ACTIVE Grandmaster Leadership, Novice Covert Ops, Training Academics
“No need to yell...” Kursha muttered, pushing a fresh round of bullets into the revolving chamber. As the last one clicked into place, he swung the chamber back into the stock. He raised the rifle to his shoulder. Crosshairs locked on the daywalker driving Elidae to the ground, Kursha took aim. “Thinkpan down, Sergeant!” A second later, the muzzle of the rifle burst and a peep hole appeared between the daywalker's rotted spongeclots.
Turning his attention to the zombies moving in from the side, Kursha followed up with a rapid burst of gunfire. Each retort of gunfire seemed to bleed into the next. The greenblood reached to reload, then stopped. The last of the daywalkers writhed on the floor, not yet wholly dead, but not making much of a fuss either. Kursha hopped over it's flailing limbs towards the others.
“Tam, you're a monster,” Kursha said, as he observed the purpleblood's destruction. He stepped across the remains to reach Elidae, offering a hand to help her up. “Everyone all right?”
[ Kursha does 13 damage. ]
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blackbird cake rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Sypon rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sun Nov 19, 2017 11:52 pm
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seekingCylem generated a random number between
2 and 13 ...
11!
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Posted: Sun Nov 19, 2017 11:53 pm
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Sinter searches the open room... and finds a tame mutant space gerbil!
HP: 11/20 Military Weapon: +1 DMG YTMA Pins: Journeytroll in Covert-Ops Master in Leadership Trinkets: 1/1 Agility Style B: Attack twice with 4d6. Add +1 to both accuracy rolls. 1/1 Support Style B: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. 1/1 Industrial Strength Band-Aid: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. For use in this dungeon only.
Tamiya and Kursha dispatched the zombies with little issue. Sinter sheathed his sword once he realized he was no longer necessary. "My apologies for not being of more assistance," Sinter said, giving Elidae a short bow. He instinctively turned to follow Tamiya, but stopped short, casting a glance back at Kursha.
Something wriggled in the corner of Sinter's vision and he looked down. For a moment he thought one of the zombies still had some unlife left in it. Upon a second look, however, Sinter removed his hand from his hilt and kneeled down. He recognized that movement, even from within the shirt of a dismembered daywalker. Oh god, that was its shirt moving, right? Sinter peeled back the uniform of the downed zombie.
"Oh- Oh my!" Sinter's ears went red to match his face. An honest-to-gog alive gerbil had found its way onto this daywalker. Sinter picked it up with both hands. "Hello little guy," he cooed, "Where's your tiny captain's uniform?"
Mini-bosses Slain: 1/2 Ship Advancements: 8/11 Gerbils: 1
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seekingCylem rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sun Nov 19, 2017 11:56 pm
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Sinter advances down the halls.
HP: 11/20 Military Weapon: +1 DMG YTMA Pins: Journeytroll in Covert-Ops Master in Leadership Trinkets: 1/1 Agility Style B: Attack twice with 4d6. Add +1 to both accuracy rolls. 1/1 Support Style B: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. 1/1 Industrial Strength Band-Aid: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. For use in this dungeon only.
Sinter pocketed the gerbil expertly. If one looked close enough, they might have noticed a suspiciously gerbil-sized pouch sewn into the front of his suit. He stood and straightened his outfit. "Y-yes. We've wasted enough time here. This ship is only so big. We should be getting close to the control room."
The more Sinter spoke of their mission, the more composed he became. Eventually he settled into his usual, professional demeanor. "I'll scout ahead," he offered, already heading down the hall.
Mini-bosses Slain: 1/2 Ship Advancements: 9/11 Gerbils: 1
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seekingCylem rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Sun Nov 19, 2017 11:57 pm
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Sinter scouts ahead!
HP: 11/20 Military Weapon: +1 DMG YTMA Pins: Journeytroll in Covert-Ops (3 advances until cool-down.) Master in Leadership Trinkets: 1/1 Agility Style B: Attack twice with 4d6. Add +1 to both accuracy rolls. 1/1 Support Style B: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. 1/1 Industrial Strength Band-Aid: Roll 1d4, on a 1, 2, or 3, ally regains a quarter their max hp. On a 4, ally recovers entirely. For use in this dungeon only.
Sinter disappeared into the shadows of the poorly-lit ship. The sound of his boots tapping the metal floors at a sharp clip receded into the distance. After a short moment of quiet, he returned the group, as brisk and serious as when he departed.
"We're close, but the path isn't clear. There are a number of daywalkers inbound. Prepare yourselves."
Mini-bosses Slain: 1/2 Ship Advancements: 9/11 Gerbils: 1
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Green Minuet rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sun Nov 19, 2017 11:57 pm
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blackbird cake rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Sun Nov 19, 2017 11:58 pm
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Elidae Bonbon hp: 13 attack: 1d6 (+1 bedazzled superstar military weapon✧・゚*✧・) ytma: training in agility (cooldown: n/a) trinkets: has some, don't remember what they are!
Make no mistake, Elidae immediately felt 10 times better about this mission as soon as she spotted the fuzzy creature in Sinter's hands. She slightly hovered over him, her hands dragging across her cheeks as a quiet squeal escaped her throat. As he moved away and urged the team to move forward, Elidae caught some wiggling as well.
"Ah, ahhhhhhh!" Elidae whispered as she picked the tiny, living gerbil up from the deathly confines of a twitching daywalker. She placed the gerbil in her leg pouch fondly, before trotting along with the group. For a second, she halted in her steps at the sound of a faint, but undeniable croak. Huh. Did anyone else hear that?
Elidae nodded firmly in response to Sinter, preparing herself more thoroughly this time for whatever came their way. "Home stretch, guys! We got this!"
Quote: { elidae sees some zombies!! }
advances: 8?/10 minibosses: 1/2
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Green Minuet rolled 2 6-sided dice:
4, 3
Total: 7 (2-12)
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Posted: Mon Nov 20, 2017 12:00 am
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Sypon rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Nov 20, 2017 12:00 am
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Green Minuet rolled 2 6-sided dice:
2, 2
Total: 4 (2-12)
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Posted: Mon Nov 20, 2017 12:05 am
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