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In the Root of a Crisis that has brought all survivors to Mistral, all amble bodied members of society are being trained. A hunter is born. 

Tags: RWBY, Roleplaying, Action, Adventure, Fighting 

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Nox De Luca | Student (A.A.)

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Cursed1217

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PostPosted: Mon Oct 30, 2017 1:36 am
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▅▅𝕹𝖔𝖝 𝕯𝖊 𝕷𝖚𝖈𝖆▅▅

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Usᴇʀɴᴀᴍᴇ: Cursed1217

Fᴜʟʟ Nᴀᴍᴇ: De Luca, Nox

Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs):

Aɢᴇ: 17

Gᴇɴᴅᴇʀ: Female (♀)

Rᴀᴄᴇ: Faunus-snake

Common Trait:Scale patches on her cheeks, eyes have vertical slit pupils

Special Effect Trait: ox has many of the common ability traits common to Faunus but her special effect traits focus on her eyes which have vertical slit pupils, in high light levels they tend to be open to a more human round like appearance. When she narrows the pupils to their slit she has very sharp vision on what she is looking at thanks to this at the trade off of narrower field of view. She has improved night vision too but she can go a step further. The scale patches on her face have pit organs giving her a sixth sense, a second form of vision she can selectively focus on and use to see infrared radiation up to 10 meters away.


Bɪʀᴛʜᴅᴀʏ: April 4th

Oʀɪɢɪɴᴀᴛɪᴏɴ: Vale

Sᴀʏɪɴɢ: I know I don't have all the answers, but I am still ready to face the questions. I am confident and will not fear the mistakes I'm sure to make.
 
PostPosted: Mon Oct 30, 2017 1:39 am
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Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: Nothing not part of her biology. (See 'Faunus Traits' section.)

Hᴇɪɢʜᴛ: 5'6"

Wᴇɪɢʜᴛ: 121 lbs.

Pʜʏsɪǫᴜᴇ: She appears to be very fit and athletic with sleek muscle mass which has low muscle definition. Average height but small/light framed, with measurements of 34B-23-36.

Eᴛʜɴɪᴄɪᴛʏ: Eastern European, Italian-Greek mix

Hᴀɪʀ Cᴏʟᴏʀ: Raven Black

Eʏᴇ Cᴏʟᴏʀ: Crimson

Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Bisexual Heteroromatic

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single

Lɪᴋᴇs:
Small animals, small cute things might be more accurate...
Meat (Is one of those that if not forced to only eats plates piled high in meat and never a veggy to be seen)
Warm places and physical contact with others
Being active, martial arts training for her weapon forms usually though she sometimes just does normal workouts.
Dancing

Dɪsʟɪᴋᴇs:
Grimm
Racism, being treated like a second class citizen
Waking up really early
Low temperatures and being out in the cold.
Being lied to or any act that violates trust. She hates backstabbers and betrayers.
 

Cursed1217

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PostPosted: Mon Oct 30, 2017 1:46 am
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Rank: B

Class: Aura

Tᴇᴀᴍ: ☐☐☐☐



STATS:


Strength: B

Speed: B

Weapon: B

Aura and Semblance: A

Eɴᴅᴜʀᴀɴᴄᴇ: BA
 
PostPosted: Mon Oct 30, 2017 1:52 am
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Aᴜʀᴀ Cᴏʟᴏʀ: Neon Red

Sᴇᴍʙʟᴀɴᴄᴇ: Dust Diffusion

Semblance Description:
    As the two ice bolts crossed the threshold of Nox's aura they are enveloped in a red glow and dissolve away. Each one being reduced to a fine white powder which harmlessly passes over Nox as it is scattered. A moment later the scattering reverses and the dust particles condense before her outstretched hand as a single crystal of light blue dust which is then used to fire a spear of ice back at her attacker.


Semblance Ability: Dust Manipulation

    The ability of a Nox's semblance operates in two stages.
    Stage one is the ability to weaponize her aura against dust and the second stage of the ability is to absorb and collect dust particles out of the air and use them.These two halves come together to form the whole of Nox's semblance.

    The weaponized aura creates what Nox would refer to as a Dust Diffusion or Dust Scattering Field. This aura field is established as an elliptical envelope about her person with an effective range of approximately ten (10) feet. When entering into this aura field dust based attacks, objects, semblances, and the like will immediately begin to dissolve away into a harmless cloud of fine particulate dust. Weak to moderate attacks will be completely nullified if not cast within the field or at a risky point blank range. Stronger attacks can potentially penetrate the field and reach Nox even from the outside but will be considerably weakened.

    The semblance ability to absorb dust for Nox to use in combat is versatile. The basic application is to draw upon the dust incorporated in her enemies attack and scattered by her aura; condensing it back into powdered or crystallized dust that Nox can use herself to power her own attacks and counters. At an even more basic level this ability is not solely limited to an enemy's attack. All places have naturally occurring dust particles in the air which can be collected as well. Nox can collect dust with this ability from the air at a much greater range than her aura defenses operate at. She isn't sure how large an area this collection takes place over but over time has found that whatever it is the results are the same, an area only has so much dust and can only supply so much so fast. Because of this Nox has learned that she can 'feed' her semblance with vials/cartridges of dust to keep it running in battle.


Drawbacks:
    Nox must selectively activate her aura and her semblance both. Scattering dust and absorbing it for her own use at will, not automatically. Thus it is a requirement for her to be able to see or sense, at least be aware of in some way, an attack before she can counter. This makes her vulnerable to ambush tactics, course ambushes are only good once so best no mess up.

    Her aura defense is not flawless. It has holes in the fact that her semblance gives no additional protection against attacks free of dust, additionally dust based attack strong enough to punch through deal full damage to her for the strength they still have upon striking her.

    Nox's semblance stops to function entirely if she is rendered unconscious, she can't decide to use her abilities when she is in no condition to decide anything.

    Natural Dust is limited and replenished at a rate that makes sense for the availability. This means a place naturally rich in dust replenishes used dust faster than a place with poor resources. When drawing upon the naturally occurring dust in the air the colors that can be drawn upon must make sense: ie green can be found must anywhere, but you will find more blue near a lake, yellow is only really abundant during storms, and purple (gravity) is usually only found in large amounts around large drop offs.
    • Poor zones can only power 1 powerful attack or a handful of smaller ones at the most, They take 7 posts of not being drawn upon to replenish that fairly insignificant supply.
    • Moderate zones can power a lot of smaller attacks and could be used to launch up to three powerful strikes if the draw on the resources is handled carefully (not one every post). They can take 4-5 post to replenish their supplies of dust in the air depending on how many different colors are readily available at the location.
    • Rich zones provide immense amounts of dust of many colors. They can easily fuel more than five powerful dust based attacks even if one is used once per post, and it will have no problem supplying the dust required for minor or weaker attacks. If major dust attacks are used in rapid succession, 5 in 4 posts or less, it will take 3 post for the dust supply to be restocked. These areas are obviously the best places to fight in but they are much harder to find than the fairly abundant Moderate zones.

    Finally extensive use of this semblance draws on the body's resources. Meaning if used for 12 consecutive posts Nox will be famished and will possibly eat your horse, joking joking. If used for more than 15 fatigue also sets in.


Sᴛʀᴇɴɢᴛʜs: Nox specializes in fighting with Dust. She has a powerful aura and semblance. She is also proficient in fighting with her weapon. She is persistent, confident in herself, and trusting of her teammates allowing her to unquestioningly follow a plan of action even if it means over extending herself and relying on them.

Wᴇᴀᴋɴᴇssᴇs: Nox is not the best at coordinating teams or handling strategy. She also falls a bit short in durability. She has the endurance to take a few hits but doesn't handle taking them well, and she is particularly vulnerable if disarmed. Her semblance has weak points and holes that can cause problems and what more it is possible to over exert it's abilities and drain an area of all its dust resources. Personality weakness include a short temper and a tendency towards recklessness.

Wᴇᴀᴘᴏɴ: Break Blade is Nox's weapon, in sheath form it appears as a double edged sword. Each portion is rather small, totaling an overall length of 2 1/2 feet with a blade width of approximately 4 inches. This for can be separated into two short swords connected by a length of extendable and retractable wire for a duel weilding style of combat. The main combat form of Break Blade is to connect the hand grips of each blade together and twist them into a locked position, turning Break Blade into a double bladed staff. Both blades are capable of folding back half way when in duel wield or staff form to reveal the weapon barrels for ranged mode. If done in while duel wielding the short swords you defectively have Break Blades pure gun form while if done in staff form it is usually a simple surprise tactic, simple but dangerously effective. Shots fired from Striker Duke are more like shotgun blasts than pistol or rifle fire. There is no place to load dust shells into the Striker Duke and instead the weapon is loaded directly by Nox's semblance.

Aʀᴍᴏʀ: The clothing she wears is a composite fabric composed of layers of fine kevlar and the similar twaron. The resulting fabric is light but boasts an enhanced tensile strength beyond that provided by one or the other. This provides excellent defense against projectile impacts, slashes, and penetrative attacks (ie. stabs) which would of broken the skin.

Eǫᴜɪᴘᴍᴇɴᴛ: Break Blade; 2 Dust belts, usually worn around her upper thighs where her skirt hides them, carrying a dozen vials of multicolored dust. (each belt's dozen includes: 2 green, 2 light blue, 2 red, 2 cyan, 1 blue, 1 purple, 1 white, and 1 yellow.)

Iɴᴠᴇɴᴛᴏʀʏ: A lucky coin, Garnet ring, a scroll, and some jerky snacks.


▅▅OTHER SKILLS▅▅

Dancing (particularly formal ballroom dancing), Tracking, Finding hidden people/animals nearby, Hiding things (Camouflage), Moving quietly, Flexibility, and Getting into small spaces.
 

Cursed1217

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PostPosted: Mon Oct 30, 2017 1:55 am
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Pᴇʀsᴏɴᴀʟɪᴛʏ: Nox is an enthusiastic girl with a lot of confidence. Her confidence mostly comes across in the form of will-power, drive, and ambition that makes her highly persistent and determined. She will usually take the initiative in most situations and she isn't one to worry about the past. She is known to be optimistic most of the time. Nox is courageous and adventurous, which means she is always one to be game for just about anything. Nox has a prefers to develop deep bonds of trust with those that are close to her. With it comes loyalty and respect, but the trust she will place in others is by far the most dominate trait that her relationships are based around. Because of this she can be slow to award trust and will never forgive those that deeply violate her trust. Nox is undeniably stubborn about anything she has set her mind on and to make matters worse she is known to be impulsive at times. She will make choices swiftly in the heat of the moment with little regard as to how reckless, in a dare devil sort of way, it might be. She has very little patience and a short fuse on her temper as well.

Bɪᴏɢʀᴀᴘʜʏ: Nox's parents were originally from Menagerie. They both met in the city of Vale in the kingdom of Vale while attending Beacon Academy when they were younger. Back then things were better than they are today though only in certain fields. Her parents were on a team comprised of faunus students and they completed their training. After which the team opted to stay in Vale and help defend it from the ever encroaching attacks of the grimm. The stability lasted long enough for Nox to be born. She lived out the first seven years of her life in Vale. Of course the grimm forced her family to keep moving. The kingdom was being lost but this wasn't anything a child understood. Not until the day it all ended.

Nox was present for the final fall of Vale. The signs had been there the whole time. The weeks prior were filled with constant traffic of ships fleeing the kingdom. Grimm sighting were more constant and her parents were always so busy. There are only two things she really remembers about the final hours of Vale. One was the fires. The huntsman and huntresses were desperate to hold of the grimm. To buy every second they could for the final transports to leave, to cover their escape, and to thin the grimm as much as possible so they spared no consideration to any collateral damage they caused. The grimm didn't spare any thought to what they damaged or destroyed either. The last city in Vale that could be called humanities burned to the ground that night. The other thing she remembers was being passed over to her father. He placed her in the loading bay of a waiting ship and told her to wait there as he went back to cover the other huntsman retreat. The ship was lifting off the ground and coming to a hover for a quick departure. Nox watched as her father never even got off the boarding ramp. Rather just two hunters dove onto it yelling for them to get the hell out of there. Past them, past her farther, she could see five other being over run and torn apart by the grimm as they charged the airship. Among them was her mother. She fell to the ship floor as the ship suddenly jolted upward to avoid the charge. Her dad nabbed her before she slid all the way down the ramp and fell out of the airship. Shortly after that the ramp closed and they left Vale.

From Vale the ship headed straight for Mistral, the final hold out for humanity. Within ten years even that place would fall to the grimm. Mistral had been famous as a hub of prosperity for there were no grimm. Never had been at least until that day. It was the second time Nox saw such chaos. She was more than old enough then to understand it though. With so many in Mistral that had fled their own overrun homes it seemed that the initial attack was dealt with. However this was s fight that needed more decisive results. Nox was old enough to at least find out if she had any talent to fight. It just so happened that she did. So she made her decisions and left to follow in her mother and fathers footsteps. Soon her training will be complete and then, hopefully, they can strike back.

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s):
❥ Elías De Luca - Father
❥ Iliana De Luca - Mother (Deceased)






Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): If things are really as bad as they seem than it is up to everyone to fight back. We cannot live in peace until we win, so I will fight so that myself, those that I care about, and everyone else can live their lives in peace.

Tʜᴇᴍᴇ Sᴏɴɢ(s):
Mᴀɪɴ Tʜᴇᴍᴇ: aLiez
Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ: The Light Before We Land
Bᴀᴛᴛʟᴇ/Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ: Sh0ut

Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ:




 
PostPosted: Fri Nov 03, 2017 10:56 am
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Cursed1217
 

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