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In the Root of a Crisis that has brought all survivors to Mistral, all amble bodied members of society are being trained. A hunter is born. 

Tags: RWBY, Roleplaying, Action, Adventure, Fighting 

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Reseda Oak / Student /AA

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Aquos Dragoa

PostPosted: Fri Oct 27, 2017 6:39 am
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▅▅Reseda Oak▅▅

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Usᴇʀɴᴀᴍᴇ: Aquos Dragoa

Fᴜʟʟ Nᴀᴍᴇ: Reseda Oak

Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs):

Aɢᴇ: 18

Gᴇɴᴅᴇʀ: Female

Rᴀᴄᴇ: Faunus - Goat

Common Trait:Small brown fluffy tail

Special Effect Trait: Extremely hard headed (literally), very good sense of balance, strong legs and high jumper

Bɪʀᴛʜᴅᴀʏ: October 27th

Oʀɪɢɪɴᴀᴛɪᴏɴ: Mountains in Vale (exact town unknown)

Sᴀʏɪɴɢ:
 
PostPosted: Fri Oct 27, 2017 7:52 am
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Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: Not really but she has a brown fluffy goat tail. Although she doesn't actually intentionally hide it (she is not ashamed of being a faunus), it gets covered by her "cloak"

Hᴇɪɢʜᴛ: 5'4"

Wᴇɪɢʜᴛ: 128 Lb

Pʜʏsɪǫᴜᴇ: (Look at Image)

Eᴛʜɴɪᴄɪᴛʏ: Caucasian

Hᴀɪʀ Cᴏʟᴏʀ: Brown with green highlights on her bangs

Eʏᴇ Cᴏʟᴏʀ: Green

Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Demisexual

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Forever Alone

Lɪᴋᴇs:
Music
Animals and Nature
The idea of one day exploring the world and having many adventures, of course while helping people

Dɪsʟɪᴋᴇs:
Her tail being touched
Being interrupted in the middle of playing a song
Her past
 

Aquos Dragoa


Aquos Dragoa

PostPosted: Fri Oct 27, 2017 7:54 am
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Rank: D

Class: Aura

Tᴇᴀᴍ:


STATS:

Strength: D

Speed: D

Weapon: D

Aura and Semblance: C

Eɴᴅᴜʀᴀɴᴄᴇ: BA+

 
PostPosted: Fri Oct 27, 2017 7:56 am
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Aᴜʀᴀ Cᴏʟᴏʀ: Green

Sᴇᴍʙʟᴀɴᴄᴇ: Pied Piper
Description Reseda's semblence is that through the use of different senses she can effect "state of mind" of animals, grimm, and in special circumstances humans. This is basically a method of puppeteering, in which she is able to gain control of their actions by affecting their senses. Her primary method as she has found is through the use of sound (e.g. music), however it can also be visual (colored "sound waves" through use of special dust) and by touch as well (physical contact, by either her own body or physical sound waves through dust effect).

D Rank - At this level Reseda can only completely influence (control) the lowest ranking grimms, and slightly affect (dazz etc) the next tier of grimm. This takes 2 posts to go into effect and lasts 2 posts.

C Rank - Reseda is more effective an controlling the lowest level grimm and can begin to fully control medium ranged grimm.
Time of effect
+ Lowest ranking grimm - 1 post |
+ Medium ranking grimm - 3 posts
Lasts 3 posts


B Rank - At this level Reseda can begin slightly influencing humans/faunus but only those that are of her same rank or lower (more effective on lower). However this is more of a nudge of their emotions (e.g. making them slightly calmer, or more aggressive etc). She is also a bit more successful on affecting higher level grim.
Time of effect
+Lowest ranks (human and grimm) - almost automatically (1 post)
+Medium ranks (human and grimm) - 2 posts
Lasts 4 posts


A Rank - At this level, Reseda has finally learned to use the true extent of her semblence, being able to influence not only all grimm but humans as well. The time it takes for them to be affected depends on their own skill as well.
Lowest ranks (human and grimm) - almost automatically (1 post)
Medium ranks (human and grimm) - 2 posts
Highest ranks (human and grimm) - 3 posts
Lasts 5 posts

Abilities: Fire Dust: Not only does it add fire and burning effects to her sound waves as it also adds hypnotic red, yellow and blue tones to the form of the waves.

Lightning dust: Adds lightning and shock effects to her sound waves and hypnotic yellow and blue tones.

Drawbacks: In regards to humans, Reseda can never ever fully control them no matter their rank due to the complexity of their minds (by humans I'm including faunus as well). At most she can maybe alter their moods from aggressive to calm (vice versa) or make them momentarily confused.

Another side effect of this semblence is it is temperamental in the sense that if Reseda is not in control of her emotions things go very wrong. Her semblence is highly influenced by her own emotions. This doesn't mean she can't feel but if her emotions become very extreme, for example, if pissed off rather than using a grimm as a puppet, she just may set it off into a beserk mode instead.

This takes an extreme mental and emotional toll. The more grimm she has under her control at a time the faster she will tire out. Which is why she usually keeps things simple (e.g. nudging them into path of someone else's attack).


Sᴛʀᴇɴɢᴛʜs: Faunus - Extremely hard headed (literally), very good sense of balance, strong legs and high jumper
A bit versatile fighting style, but close and long range
Prefers evasion then retaliation method rather than going in all at once
Flexible

Wᴇᴀᴋɴᴇssᴇs: Semblence Drawbacks, doesn't pack always pack alot of damage in every attack (do to her evasion and attack tactic)

Wᴇᴀᴘᴏɴ: Nymph's Whisper
Weapon Description: Melee
Ranged

Weapon Melee Form: Two small one handed blades (similar to a kopis). In this form the dust compartments have been gathered at the hilt. By joining the hilts together then then form into the ranged weapon.

Weapon Ranged Form: An aulos, to put simply, two piped flute. It's appearance is that of a 'v', the unification of both pipes being the mouth piece. Around and inside the pipes are a variety of dust compartments which activate depending on the notes she is playing as well as the location of her fingers. Aside from being able ot generate powerful waves of sound, the inside of each pipe is capable of utilizing the dust turning them into bullets. These can be shot while the music is happening. This allows her to fully use the abilities of her semblance while still being able to fight to some extent.

Weapons Additional Form(s): n/a

Weapon's Ability: Can use dust in both forms to give specific effects to her attacks.


Aʀᴍᴏʀ: Leather torso and right shoulder, and leather lower body (see image), as well as a light metal stomach brace (see image).

Eǫᴜɪᴘᴍᴇɴᴛ: (to be decided later)

Iɴᴠᴇɴᴛᴏʀʏ: (to be decided later)


▅▅OTHER SKILLS▅▅

 

Aquos Dragoa


Aquos Dragoa

PostPosted: Fri Oct 27, 2017 7:57 am
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Pᴇʀsᴏɴᴀʟɪᴛʏ: Reseda is a goat faunus with a hyper and somewhat wild personality. At least on the surface. Her personality is her way of trying to put her past behind her. Regardless of how she may emotionally appear, due to the nature of her semblence, she can't let things get to certain extremes, so over the years she has learned how to mild things down. Because she didn't have the best of childhoods, she tends to get excited (hyper) over things that would be trivial to others.

Reseda has a strong sense of "obligation" towards nature, for example she will immediately call someone out if they recklessly threw trash on the ground or cut down trees etc.

The only aspect about herself she is more reserved, shy, about is her semblence as well as her voice. Due to the nature her semblence was used for in the past she is hesitant to use it in front of others (at least in an obvious way) in case the same situation were to occur. As for her voice it is just a matter of her being self conscious about it.

Her strong connection to music is not only because of her fighting style but because it is what she goes to when having to calm her emotions.

One of her oddest, and worst, perks is the fact she has the habit of headbutting people and things for random reasons. She may not look like it, but a headbutt from her can be very violent and hard enough to knock a grown man out for some time.

Her visible animal characteristic is a cute fluffy goat tail, but don't dare touch it, she hates people doing that.

Reseda has a strong sense of loyalty to those she considers to be true friends, unfortunately she hasn't had very many of those over the years.

Bɪᴏɢʀᴀᴘʜʏ: Although Reseda is very reserved when discussing her origins (past), the majority of her childhood was quite normal, considering the state of things. She had happy and loving parents. She was born and raised in a small faunus community in the mountains in Vale. Although they were a small community, they were all basically one another family, helping each other get by. The biggest of threats were the grimm, so from a young age, all those in her village were taught how to fight and defend themselves, for if they didn't, their safety could not be guaranteed, even then it was still no certainty.

Through the years, Reseda saw many dear villagers never return from hunting for food, or return battered and bruised only to die days later. Although rumors of a safe haven in Mistral were told by eventual travelers, no one dared leave. They knew how to live where they were. The risk of uprooting all they knew on a story was not good enough. Too many would die on the way, such a journey was not worth it. However, some of those near her age (by the time she was around 14) disagreed with the elders stubbornness on staying in a place that they felt was eventually doomed. Reseda unfortunately got caught up into the mess, being swayed by the words of a few of th emore charasmatic teenagers. If they elders didn't wish to see if Mistral was safe, then it was up to them to do so. Determined to make it there and back alive, they planned their "escape" in secret.

Days into their journey, the harsh reality of the world they lived in would become burned into her mind forever. Hoard after hoard they were attacked continuously by grimm. Although mostly beowolves and ursa, the amount was enough to overwhelm even the strongest of huntsman. Although she was no stranger to death, seeing those she cared for die in front of her own eyes was a whole different picture. Something inside her snapped. She just stood there motionless unable to bring herself to lift her blade. Fate it seemed, was on her side for the village lead huntsman manged to find them before all of them met a gruesome end.

In silence she returned to her village with the few others who survived that day. For days she remained in her house, speaking nothing to anyone, not even her parents. Guilt for not being strong enough, for not having stopped them all from going among many other negative motions grew thicker with each passing hour. Little did she know, more was yet to come, and it would change her life forever.

On the fourth day of their return, a group of grimm attacked the village. Although grimm attacks on their home was an event that occured with some frequency, something about this attack was different, for not long after the group was dealt with, another wave of grimm came their way. It was common knowledge that negative emotions attracted them, and with what had just transpired not long ago, it came as no surprise grimm found them once again, but no one would have believed it would have been like this.

Still in her own mind, Reseda would forever regret not having gotten out of her own self pity and gone to help. Instead, she just sat there in their small hut, hearing the noise of the fighting outside. The noise... it just wouldn't stop. Each sound of a blade, or a grimm's growl, or even the sound of flesh being torn just kept bringing back the images of her friends been slaughtered in front of her. Finally, she moved, but, once again her act was a selfish one. Grabbing her nearby flute, she began to play to drown out the noise of even more people perishing.

As her notes echoed her own music began her pain, it wouldn't erase it, but it was no longer so overwhelming. Her mind began to think clearly for the first time in days. The fighting outside over the course of a few moments came to a stop, while a sudden wave of exhaustion fell over her, making her black out.

Opening her eyes, Reseda came to find out she slept a whole two days after the even. The remaining villages shared various accounts of how the grimm seemed to slow and be dazed after she began playing the flute. Although it would take time, eventually Reseda would realize that on that day she discovered her semblence. Although she never openly said anything, she couldn't help but feel, that the grimm attack on the village was her fault. If she could calm them, they why could she not have the opposite affect? However, she never wished to find such a thing out.

Many of her loved ones were lost during that time, including her parents. Although Reseda remained in her village until she was 16, it was painful to remain. Having learned how to control her semblence as well as she could, she made the decision she set off on her own. She could no longer stay in a place that brought to many bad memories.

Over time, Reseda eventually found herself in Mistral and has since there stayed.

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s):
❥ (Family/Friend/Lover)
❥ (Family/Friend/Lover)
❥ (Family/Friend/Lover)

✖ (Enemy/Rival)
✖ (Enemy/Rival)
✖ (Enemy/Rival)

Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): Redeem herself of her past

Tʜᴇᴍᴇ Sᴏɴɢ(s):
Mᴀɪɴ Tʜᴇᴍᴇ: Forest and Fantasy
Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ: Jane's Lament
Bᴀᴛᴛʟᴇ/Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ: Requiem for a Tower

Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ:


 
PostPosted: Fri Nov 03, 2017 11:13 am
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Aquos Dragoa
GO RAM GO!1
 

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