"Valley Windworks" Connecting Land Routes: Floaroma Town
A large, wind-powered power plant that lies east of Floaroma Town, just off Route 205. It harnesses wind energy via giant windmills and converts it into electricity.
The Valley Windworks is a large wind farm situated in a windy valley close to Mt. Coronet, so as to generate as much electricity as possible. It is located just off Route 205, a short walk east from Floaroma Town. In the area, there are nine tall wind turbines which generate energy that is in turn processed by the power plant in the center of the area.
Inside of the power plant building there are many machines which process the electricity produced and send it out to the cities and towns of the Sinnoh region, while the plant owner and his daughter remain to explain how the plant works and about Drifloon, respectively.
Requires 15 wild pokemon encounter posts, can only be encountered on a Friday. Quote a crew member before challenge.
Drifloon▐ Ghost/Flying▐ Lv 20▐ 200/200 HP▐ Ability: Aftermath - When a Pokémon with this Ability faints by damage from a physical attack, the attacker will lose ¼ of its maximum HP. ▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Focus Energy▐ Normal▐ Status▐ All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. █ ◆ █►▐ Gust▐ Flying▐ Special▐ 40▐ Hits Pokemon in the air during semi invulnerable stage of an attack for double damage █ ◆ █►▐ Payback▐ Dark▐ Physical▐ Makes Contact▐ 50▐ Damage doubles if attacking second. █ ◆ █►▐ Ominous Wind▐ Ghost▐ Special▐ 60▐ 3/10 Chance of raising all of user's stats one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
-5 rp posts are required, then roll a 8-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
Arezu leaped from Tanjoubi's arms before he'd touched ground, knowing she had little time to make this catch before the day was out. And if that lady Selphy changed her mind about what pokemon she wanted, Arezu would be out of luck (and pretty annoyed).
Arezu cupped her hands to her mouth. "Look for a small white and blue pokemon! Big tail!" Kouvu gave a screech and wheeled off, searching the distant meadow across the river.
Arezu released Shiisa and climbed up on her back. "Shiisa, follow Kouvu, okay? We're looking for Pachirisu." Shiisa barked once, excited to be running, and bounded off.
Kouvu suddenly swooped down low to the ground. Shiisa gave a bark of joy and picked up the pace. A Shellos was in the way between her and the big white poof that was the Pachirisu's tail, so she blasted it with a powerful Judgement attack. Kouvu let out a sonic boom, blasting the Pachirisu it had spotted with a boomburst. As Arezu threw out her pokeball, she felt infinitely cruel. God, we must be terrifying these poor pokemon...
Whether she had misgivings about her methods or not, the fact remained Arezu was scooping up her newly-acquired Pachirisu and well on her way to getting herself a rare item. This was definitely a much more fun way of earning herself an item than playing games every day. Arezu put Shiisa away and hopped aboard Tanjoubi, setting off for Lady Selphy.
It was odd, how such random luck led Arezu to visit this small corner of her home region two times in as many days. She once again pulled out Shiisa to ride in search of Shellos while Kouvu hunted from above.
A quick boomburst and blast of fire from Shiisa scared off the first two pokemon that leaped into their path. "Come on, there must be some Shellos around here somewhere."
[ Last two dice are for the next two pokemon I'm rollling ]
A sudden cowl from Kouvu sent shivers down Arezu's spine. She watched as he dove close to the grass then swooped up, apparently mistaken in what pokemon he'd seen. The bright white of two pachirisu running into the woods told Arezu he'd been confused due to their earlier hunt.
[ Shiisa used Morning Sun as her "attack", if anyone's curious about turn order ]
Arezu could feel the clock ticking, and hoped no one had slid into show Selphy a Shellos before she returned. That'd be a laugh, wouldn't it, she thought bitterly. Going halfway across the world, again, only to be just a bit too late.
Luckily, the next time Kouvu called out it was because he'd spotted a Shellos. Shiisa took out the other pokemon while Kouvu finished off the Shellos, his boomburst ruffling Shiisa's fur. Arezu tossed a pokeball at the fainted pokemon, hoping it would stay inside. When it did, Arezu scooped up the pokeball and set off for Lady Selphy's place.
As Grayson drew closer to the row of, giant, windmills he found that he was able to drop his hand away from his nose and take a few, grateful breaths in before he looked around. This was the spot he'd find his pokemon and, sure enough, as another gust of wind blew past movement flickered out of the corner of the male's left eye. He turned accordingly, a rare smile springing forth when he saw that it was a Drifloon who had literally floated into view, a mere passenger of the winds it had no choice but to follow the path charted out for it; it was common to spot a Drifloon in particularly windy areas. Before another gust of wind could blow his opportunity away Grayson sent out Styx, pulling out the glasses he had picked up earlier to hand to her. The Frillish didn't question the item extended out to her and, instead, quietly slipped them on before she turned slowly to face the Drifloon, which had only just now become aware of their presence.
Battle Summary
A wild Drifloon appeared!
Grayson sent out Styx the Frillish! (170/170)
Turn 01 Drifloon used Ominous Wind! It's super effective! 60 + 10 = 70 x 2 = 140 170 - 140 = 30 All of Drifloon's stats were raised!
Styx used Blizzard! It's super effective! 100 x 1.2 (Wise Glasses) = 120 x 2 = 240 - (1/10 x 240) [Def. Boost] = 216 - 10 = 206 200 - 206 = 0 Drifloon fainted!
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Quirky: Hopeless romantic, dedicated fan of romance novels ABILITY: Cursed Body: Has a 3/10 chance of Disabling any physical move that hits the Pokémon HOLDING: Wise Glasses: Special attacks do x1.2 damage ATTACKS: Bubble Beam - 65: 1/2 Chance to lower target's speed one stage Blizzard - 110: 3/10 Chance to Freeze Absorb - 20: Restores HP to the user equal to 1/2 of damage dealt Shadow Ball - 80: 8/10 Chance to lower target's special defense one Stage
170/170 HP | Status: None | 01/21 EXP | Next Move; lv. 49 - Hydro Pump
⇨xxN A M E: Morta - Gengar
T Y P E: L E V E L: 11 G E N D E R: Female NATURE: Naughty: Spiteful; Vengeful; Solitary ABILITY: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Focus Punch - 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead Lick - 30: 7/10 Chance to Paralyze Sludge Bomb - 90: 7/10 Chance to Poison Dazzling Gleam - 80
110/110 HP | Status: None | 13/21 EXP | Next Move; lv. 22 - Sucker Punch
⇨xxN A M E: Tartarus - Ghoizard
T Y P E: L E V E L: 11 G E N D E R: Genderless NATURE: Quiet: Observant; Sadistic; Patient ABILITY: Cursed Body: Has a 3/10 chance of disabling any physical move that hits the Pokémon HOLDING: EXP share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30. ATTACKS: Leer - Lowers target's physical defense one stage Night Shade: Inflicts damage equal to user's level. Type effectiveness not included --- ---
110/110 HP | Status: None | 05/21 EXP | Next Move; lv. 15 - Bite
⇨xxN A M E: Aita - Magikit
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naïve: Curious, Selectively kind; helpful to only those he cares for, Sees Grayson as a role model/father ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead HOLDING: N/A ATTACKS: Scratch - 40 Confusion - 50: 4/10 Chance to cause confusion Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 02/20 EXP | Next Move; Level 09 - Shadow Sneak
⇨xxN A M E: Charon - Litwick
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: Quiet: Selfish, always looking out for Number One; Vulgar ABILITY: Flame Body: The opponent has a 3/10 chance of being burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. HOLDING: N/A ATTACKS: Fire Blast - 110: 4/10 Chance of Burn Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Dark Pulse - 80: 3/10 Chance to Flinch target Ember - 40: 4/10 Chance of Burn
160/160 HP | Status: None | 10/21 EXP | Next Move; lv. 20 - Flame Burst
⇨xxN A M E: ??? - Gourgeist
T Y P E: L E V E L: 06 G E N D E R: Male NATURE: Naughty: Pilferer, Jokester; can be shockingly serious when prompted ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Phantom Force - 90: User disappears first turn, then attacks the second. Can strike through Protect/Detect Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Astonish - 30: 4/10 Chance to flinch target Trick - Swaps held items with target
60/60 HP | Status: None | 13/16 EXP | Next Move; lv. 06 - Trick-or-Treat
Special thanks to SpectralEternity for allowing me to use this format~
Bag
Items Paper Lantern
Hold Items Spooky Plate Splash Plate
Battle Items
Pokeballs Pokeball (Infinite)
Medicine Potion (Infinite)
Berries Kesib x5
TMs/HMs
Badges
Personal Items Pokedex
Bumps
Next Encounter | 16/05
Next Battle | 25/15
Next Town | 01/03
Heat Plug | 05/05 (-10 from Gourgeist's Pick-up)
(Fan Plug, Wash Plug, Mow Plug, Frost Plug)
Posted: Fri Oct 28, 2016 6:42 am
pewp
OOB: (Ghoizard)
Grayson rocked back on his heels and then closed his eyes, giving himself a moment to do... something before the male stepped forward, dropping down to scoop up the pokeball that now held the captured Drifloon. He ran a thumb over the red half of the capsule as he turned to look at Styx, who was doing her best not to show how much pain she was in. Without a word Grayson reached into his bag to pull out a few potions, only to smack his lips irritably when he found himself grappling at nothing more than air. "Hm." The male huffed as he pulled his hand from out of his bag and then turned back to Styx, changing his plans. "Tough it out for a little while, I'll get you to a Center soon enough," he instructed before he proceeded to return the Frillish. Looks like they'd need to do a bit of shopping.
Active Party:
⇨xxN A M E: Styx - Frillish
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Quirky: Hopeless romantic, dedicated fan of romance novels ABILITY: Cursed Body: Has a 3/10 chance of Disabling any physical move that hits the Pokémon HOLDING: Wise Glasses: Special attacks do x1.2 damage ATTACKS: Bubble Beam - 65: 1/2 Chance to lower target's speed one stage Blizzard - 110: 3/10 Chance to Freeze Absorb - 20: Restores HP to the user equal to 1/2 of damage dealt Shadow Ball - 80: 8/10 Chance to lower target's special defense one Stage
30/170 HP | Status: None | 17/21 EXP | Next Move; lv. 49 - Hydro Pump
⇨xxN A M E: Morta - Gengar
T Y P E: L E V E L: 11 G E N D E R: Female NATURE: Naughty: Spiteful; Vengeful; Solitary ABILITY: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Focus Punch - 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead Lick - 30: 7/10 Chance to Paralyze Sludge Bomb - 90: 7/10 Chance to Poison Dazzling Gleam - 80
110/110 HP | Status: None | 14/21 EXP | Next Move; lv. 22 - Sucker Punch
⇨xxN A M E: Tartarus - Ghoizard
T Y P E: L E V E L: 11 G E N D E R: Genderless NATURE: Quiet: Observant; Sadistic; Patient ABILITY: Cursed Body: Has a 3/10 chance of disabling any physical move that hits the Pokémon HOLDING: EXP share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30. ATTACKS: Leer - Lowers target's physical defense one stage Night Shade: Inflicts damage equal to user's level. Type effectiveness not included --- ---
110/110 HP | Status: None | 13/21 EXP | Next Move; lv. 15 - Bite
⇨xxN A M E: Aita - Magikit
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naïve: Curious, Selectively kind; helpful to only those he cares for, Sees Grayson as a role model/father ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead HOLDING: N/A ATTACKS: Scratch - 40 Confusion - 50: 4/10 Chance to cause confusion Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 03/20 EXP | Next Move; Level 09 - Shadow Sneak
⇨xxN A M E: Charon - Litwick
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: Quiet: Selfish, always looking out for Number One; Vulgar ABILITY: Flame Body: The opponent has a 3/10 chance of being burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. HOLDING: N/A ATTACKS: Fire Blast - 110: 4/10 Chance of Burn Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Dark Pulse - 80: 3/10 Chance to Flinch target Ember - 40: 4/10 Chance of Burn
160/160 HP | Status: None | 11/21 EXP | Next Move; lv. 20 - Flame Burst
⇨xxN A M E: ??? - Gourgeist
T Y P E: L E V E L: 06 G E N D E R: Male NATURE: Naughty: Pilferer, Jokester; can be shockingly serious when prompted ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Phantom Force - 90: User disappears first turn, then attacks the second. Can strike through Protect/Detect Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Astonish - 30: 4/10 Chance to flinch target Trick-or-Treat - Adds Ghost-type to the target's type(s)
60/60 HP | Status: None | 14/16 EXP | Next Move; lv. 06 - Trick-or-Treat
Special thanks to SpectralEternity for allowing me to use this format~
Inactive Team
⇨xxN A M E: ??? - Drifloon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Loves giving others 'rides'; Excitable ABILITY: Aftermath: When a Pokémon with this Ability faints by damage from a physical attack, the attacker will lose ¼ of its maximum HP HOLDING: N/A ATTACKS: Focus Energy - All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10 Gust - 40: Hits Pokemon in the air during semi invulnerable stage of an attack for double damage Payback - 50: Damage doubles if attacking second Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage
200/200 HP | Status: None | 00/15 EXP | Next Move; lv. 36 - Shadow Ball
Of course, before they even had a chance to leave, the group was stopped by a Bidoof, who apparently had something to prove. On his shoulder Aita began to stir, preparing to take out the pokemon, but stopped when Grayson held up his hand. "Let's give someone else a chance," he advised and then sent out Gourgeist. The pumpkin looked around slowly, and then blinked when he realized he was in a different location than the last one he'd been in. "I wouldn't stand around like that, if I were you." Gourgeist turned around sharply at the sound of a new voice, finding that he had to turn his entire body to look at the human in front of him. Grayson stared back blankly at the ghost before he jerked his head, indicating that the pokemon should turn around. At the same time Gourgeist felt something ran through and looked down curiously as a Bidoof passed through him, harmlessly. Oh. So that's what they were doing?
When the battle was concluded, and Gourgeist came out the natural winner, Grayson began to move forward, passing the pumpkin without so much as a second glance. "Looks like you know what you're doing after all."
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Quirky: Hopeless romantic, dedicated fan of romance novels ABILITY: Cursed Body: Has a 3/10 chance of Disabling any physical move that hits the Pokémon HOLDING: Wise Glasses: Special attacks do x1.2 damage ATTACKS: Bubble Beam - 65: 1/2 Chance to lower target's speed one stage Blizzard - 110: 3/10 Chance to Freeze Absorb - 20: Restores HP to the user equal to 1/2 of damage dealt Shadow Ball - 80: 8/10 Chance to lower target's special defense one Stage
30/170 HP | Status: None | 18/21 EXP | Next Move; lv. 49 - Hydro Pump
⇨xxN A M E: Morta - Gengar
T Y P E: L E V E L: 11 G E N D E R: Female NATURE: Naughty: Spiteful; Vengeful; Solitary ABILITY: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Focus Punch - 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead Lick - 30: 7/10 Chance to Paralyze Sludge Bomb - 90: 7/10 Chance to Poison Dazzling Gleam - 80
110/110 HP | Status: None | 15/21 EXP | Next Move; lv. 22 - Sucker Punch
⇨xxN A M E: Tartarus - Ghoizard
T Y P E: L E V E L: 11 G E N D E R: Genderless NATURE: Quiet: Observant; Sadistic; Patient ABILITY: Cursed Body: Has a 3/10 chance of disabling any physical move that hits the Pokémon HOLDING: EXP share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30. ATTACKS: Leer - Lowers target's physical defense one stage Night Shade: Inflicts damage equal to user's level. Type effectiveness not included --- ---
110/110 HP | Status: None | 14/21 EXP | Next Move; lv. 15 - Bite
⇨xxN A M E: Aita - Magikit
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naïve: Curious, Selectively kind; helpful to only those he cares for, Sees Grayson as a role model/father ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead HOLDING: N/A ATTACKS: Scratch - 40 Confusion - 50: 4/10 Chance to cause confusion Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 04/20 EXP | Next Move; Level 09 - Shadow Sneak
⇨xxN A M E: Charon - Litwick
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: Quiet: Selfish, always looking out for Number One; Vulgar ABILITY: Flame Body: The opponent has a 3/10 chance of being burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. HOLDING: N/A ATTACKS: Fire Blast - 110: 4/10 Chance of Burn Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Dark Pulse - 80: 3/10 Chance to Flinch target Ember - 40: 4/10 Chance of Burn
160/160 HP | Status: None | 12/21 EXP | Next Move; lv. 20 - Flame Burst
⇨xxN A M E: ??? - Gourgeist
T Y P E: L E V E L: 06 G E N D E R: Male NATURE: Naughty: Pilferer, Jokester; can be shockingly serious when prompted ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Phantom Force - 90: User disappears first turn, then attacks the second. Can strike through Protect/Detect Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Astonish - 30: 4/10 Chance to flinch target Trick-or-Treat - Adds Ghost-type to the target's type(s)
60/60 HP | Status: None | 15/16 EXP | Next Move; lv. 06 - Trick-or-Treat
Special thanks to SpectralEternity for allowing me to use this format~
Inactive Team
⇨xxN A M E: ??? - Drifloon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Loves giving others 'rides'; Excitable ABILITY: Aftermath: When a Pokémon with this Ability faints by damage from a physical attack, the attacker will lose ¼ of its maximum HP HOLDING: N/A ATTACKS: Focus Energy - All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10 Gust - 40: Hits Pokemon in the air during semi invulnerable stage of an attack for double damage Payback - 50: Damage doubles if attacking second Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage
200/200 HP | Status: None | 00/15 EXP | Next Move; lv. 36 - Shadow Ball
Bag
Items Paper Lantern
Hold Items Spooky Plate Splash Plate
Battle Items
Pokeballs Pokeball (Infinite)
Medicine Potion (Infinite)
Berries Kesib x5
TMs/HMs
Badges
Personal Items Pokedex
Bumps
Next Encounter | 13/05
Next Battle | 27/15
Next Town | 03/03
Heat Plug | 05/05 (-10 from Gourgeist's Pick-up)
(Fan Plug, Wash Plug, Mow Plug, Frost Plug)
Posted: Thu Nov 23, 2017 4:35 pm
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 32/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 8 -3 Illuminate ║ NPC Encounter: 956 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 16 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 16 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 16 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 16 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 16 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 16/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 25/25 Paras ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 07/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 02/30 Bulbasaur ║ Friendship: 00/10 Hp: 120 Lv: 12 Exp: 07/16 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 12/15 Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ►Fremy practically tossed Jasper off Braviary's back once they'd landed. She only tolerated the physical interaction of him clinging to her so he wouldn't fall to his death while they were airborne. Beyond that, he was little more than a nuisance. An itch to be scratched. Thankfully the sooner she completed this job the sooner that itch would be scratched. The pay wasn't conventional by any means but it was a solution to a long-term problem on both sides of the deal. The payment was in the form of AT-SS, which stood for All Terrain Scouting Spider, and its dropship. According to the Black-market listing, the spider had a faulting leg joint that could scuttle the vehicle while hosting new Wind turbines onto their necks. Rather than repairing it those overseeing the construction site had cut cost and bought a newer module of the spider. So it sat on its Dropship awaiting the scrapie yard.
The job, however, was to deal with some nuisance Shellos and Pachirisu. The reason the Spider was in the condition it was in. The native Shellos, during some recent, storms, had caused a few too many mudslides which eventually causes structural damage to the leg. The Pachirisu had added in minor complications when they'd shorted out the electrical systems to other construction equipment. The begrudging construction workers, tired of being delayed in the construction of a new easter wind station and without informing their higher-ups had jointly put in a request to deal with the duel problem. Reviewing the listing proved it had been overlooked more then once by lesser qualified persons. They obviously only saw the AT-SS and Dropship for their resell value and not their usefulness.
"Was that really necessary?" Jasper whimpered rubbing his rear end. The ground here was rocky with parched grass that eventually led to an irrigated lawn surrounding a walled-off complex. The building, set with their backs to a cliff face where Wind turbines spin generating clear power was the Valley Windworks. The regions western power supply. "Shut up or be useful." Fremy said sliding off her Pokemon's back, recalling it then releasing Kecleon. "Watch my back.""Kec!" The lizard vanished an instant later. Even with as little training as she'd devoted to it, having it hidden in the background, just made her feel safer. If a job turned out to be a set up she had an impromptu ambush set in place. With the little more training, Kecleon would defiantly be a Pokemon she'd fall back on for assistance.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Paras [ F ] [ Hasty ] ║ Evolution: 24 ║ Next Move: 27-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 33/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 9 -3 Illuminate ║ NPC Encounter: 957 ║ Moving Location: 2 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 17 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 17 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 17 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 17 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 17 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 17/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 01/26 Paras ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 08/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 03/30 Bulbasaur ║ Friendship: 00/10 Hp: 120 Lv: 12 Exp: 08/16 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 13/15 Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ►"How am I suppose to be useful when I don't even know what we're doing?" Jasper said watching as the Kecloen vanished into thin air. It was too dark to see the red band on its belly that gave it away in the day. He'd realized that detail too late the day before. "By useful I mean stay out of my way, how about that?" Jasper bit his lip in frustration ringing his hands at the moon. Fremy could tell he wanted to say something more. Why he didn't was a mystery only he knew. Probably part of the brainwashing she assured herself.
Leading the way down the paved road Fremy noted the heavy-duty construction lights that lite up part of the cliff face. It was there she saw men hard at work installing a massive pole using heavy machinery. That had to be the neck of a Wind turbine. She smiled. It was nice to see people looking towards a cleaner existant in this world. If more cities took the example maybe she'd not be on the path she was.
Ahead, just shy of the main gate entrance, stood a man holding a flashlight. Taking the job had sent whoever was in charge of this little scheme a message to be on the lookout for her. Fremy approached cautiously. No telling if this guy was an undercover cop who'd set a trap for any dimwitted slouches come to take the job offer. Fremy had an eye for informants. Their body language gave it away. They always played things close to the chest and never lead the conversation. They wanted to trick you into revealing your cards then they'ed ambush when you least expected it.
Fremy didn't wait to exchange pleasantries once she was within earshot. "I'll need to inspect the payment." Fremy told the man as he approached leaving his post by the gate. She relaxed slightly. Having him come to her meant more than likely he wasn't being watched. A good sign he wasn't a cop. They never put themselves at risk, not unless they had to. "The message said you worked along?" Just as easily that he could be a cop, to him, she could be equally as guilty of deception.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Paras [ F ] [ Hasty ] ║ Evolution: 24 ║ Next Move: 27-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.