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Reply ❹ Sinnoh Region
Iron Island

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Vigilia

Vigilia

Captain

Trash Hero

38,925 Points
  • Elocutionist 200
  • Sausage Fest 200
PostPosted: Mon Feb 16, 2015 3:15 am
"Iron Island"

Connecting Ports:
Canalave City


User Image - Blocked by "Display Image" Settings. Click to show.
an island off the northwestern coast of Sinnoh, which is only accessible by boat from Canalave City.
It was once a prosperous ore mine, but was shut down after the ore reserves dried up. Since then, it was kept open as a training area and habitat for wild Pokémon. Byron, Riley, and the members of the Canalave Gym come here to train, as did Roark in his childhood. Galactic Grunts are also found within the abandoned mine.


Location specific items:

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Pokemon Appearances:

-5 rp posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

Wild Pokemon:
1= Zubat
2= Graveler
3= Geodude
4= Golbat
5= Onix
6= Zubat
7= Steelix
8= Golbat
9= Graveler
10= Steelix

Pokemon Levels:
1= Lv. 30
2= Lv. 31
3= Lv. 32
4= Lv. 33  
PostPosted: Thu Nov 19, 2020 8:50 pm
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☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


I’m Carmen Sandiego, guess where I am: Iron Island
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 88/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 127/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 16/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 33/40
Ganlon: 33/40
Durin: 13/20
Durin: 13/20

Bonding Time (FP Posts):
Ouzo: 2/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 1/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)
Pomeg Berries x5 (November 2020 Horoscope)

Event(s):


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✧✧【 Leaving the factory behind after Soho and Sin returned with the star in their possession, Eveline and her Pokemon set out for their next destination out to northwestern Sinnoh, a place called Iron Island as mentioned on the event flyer. She’d heard of the place before, but had never gone out there herself as she didn’t have any business that required her to visit the area. But from what she’d heard the island itself was pretty isolated, but every so often boats would sail out there from Canalave. Apparently Byron and members of his gym crew would go to Iron Island every so often to train, as did his son Roark before he became Oreburgh’s gym leader. Quite an interesting history, if Eveline had to say so herself.

The trip there hardly took long from the Ironworks as they passed over Canalave City only a few minutes later, and shortly after the island gradually loomed into view on the horizon. The land mass itself seemed to consist entirely of mountains as they closed the distance, with very little greenery to be seen save for small patches of trees around the base. The main path she could see cut a winding trail up the mountainside, leading towards a cave opening leading into the deeper reaches of the island itself. Jaffa came in for a steady landing just a bit of a ways away from what was surely the main entrance to the mine, near a single standalone cabin that seemed to be unoccupied right now.
】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 21/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 19 │ 190/190 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 3/19 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Psybeam (65 ; 4/10 Confusion) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 10/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 13 │ 130/130 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 3/18 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 10│ 100/100 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 19/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 18/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Golden Relic Coins x4
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
 

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Thu Nov 19, 2020 9:29 pm
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☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


I’m Carmen Sandiego, guess where I am: Iron Island
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 89/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 128/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 17/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 34/40
Ganlon: 34/40
Durin: 14/20
Durin: 14/20

Bonding Time (FP Posts):
Ouzo: 3/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 2/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)
Pomeg Berries x5 (November 2020 Horoscope)

Event(s):


☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


✧✧【 Well, judging from the lack of… really much of anything else around here, it seemed the only logical place to search were the mines. Just as much, considering that most of Iron Island’s history revolved around it being a major iron ore mine before it was shut down when the resources dried up. ”I would advise against venturing down into the mines ourselves, we’re certainly not prepared to deal with any trouble that we might run into down there,” Lam spoke up, unable to help but feel somewhat uneasy as he cast a worried glance at the cavernous entrance, ”But if we must search them for the star, Sin, would you mind…?” The Dragapult did not need to be told twice, nodding in agreement as she was already turning herself ethereal to be able to explore the caves safely while avoiding detection.

Soho decided to stay behind with them, wanting to take a bit of a break from searching and figuring Absinthe could take care of this herself. For now, he decided to poke around a little, see if there might be anything of interest hiding around in the rocks here. Eveline, on the other hand, plucked Ouzo’s Pokeball off of her belt and released the Type: Null, trying to get it acclimated to all of these different areas they’d definitely be exploring during their journey and see if they could do something about that mask. The chimera let out a low groan as it stretched its muscles, seeming quite relieved to be back out for some fresh air again before casting a curious glance around to see where they had ended up this time.
”So… How is our new companion’s behavioral training coming along so far?” the Delphox inquired curiously, watching the experimental Pokemon with a wary gaze as it tentatively pawed at the rocky ground below with its insect-like front claws. ”Fairly decently, I suppose. Though perhaps we could try to implement some… more conventional methods, like maybe a kind of reward system to encourage good behavior,” Eveline suggested, reaching over and gently tapping its flank with a finger before resting a hand against the Type: Null’s back. Ouzo stiffened at the sudden contact, but relaxed gradually at the familiarity of the soft touch when it recognized who it was. As the hand traveled downwards, stroking the smooth dark fur as it traced along the curve of the spine, the chimera’s body instinctively rose upwards following the motion much like a cat arching its back against its owner’s hand when being pet. It was still getting used to how its new trainer seemed to express her praise and affection towards her Pokemon so casually, though given how it didn’t seem to be growling at her quite as much now, perhaps that was a sign they were moving in the right direction. 】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 22/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 19 │ 190/190 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 4/19 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Psybeam (65 ; 4/10 Confusion) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 11/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 13 │ 130/130 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 4/18 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 11│ 110/110 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 20/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 19/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Golden Relic Coins x4
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
 
PostPosted: Sun Nov 22, 2020 10:29 pm
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I’m Carmen Sandiego, guess where I am: Iron Island
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 90/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 129/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 18/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 35/40
Ganlon: 35/40
Durin: 15/20
Durin: 15/20

Bonding Time (FP Posts):
Ouzo: 4/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 3/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s): Claimed Pomeg Berries x5 from November 2020 Horoscope ; 1 Pomeg Berry fed to Ouzo to increase FP by 1!


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✧✧【 Lambrusco’s ears perked up, nodding sagely in agreement. Perhaps they could work on implementing a conditioning system to encourage more desirable behaviors while also discouraging the experimental Pokemon from acting aggressively and lashing out, he’d rather avoid a possible situation where the Type: Null could end up harming someone because they couldn’t keep it under control. ”Certainly. Do you have any food or edibles that could be used as treats? Maybe some berries?” he suggested, gesturing curiously towards her bag, ”There were some in that package we got from our friend Zane if I recall, yes?”

Furrowing her brows, Eveline gave the Type: Null a couple more gentle rubs before leaving off to rummage through her bag for aforementioned berries. ”Yeah, but these kinds of berries would be much more useful in battle or baked into poffins. Not so much as Pokemon treats,” she shook her head after scrutinizing the rather limited variety they had on hand, ”We can stop by at a nearby town to grab something after this, though. I doubt we’ll find much of anything here as far as food no matter where we look.” Which was definitely a given since the island itself was mostly pretty barren, no berry trees here as far as they could see. However, it seemed luck might be on their side as Soho called over with news of an unexpected discovery. ”Yo, I found a buncha these here by these rocks,” the Zorua’s telepathic call caught their attention, the little dark fox grinning as he pointed a paw towards what looked like a bunch of bright red berries littering the ground, ”Think some idiot mighta dropped ‘em while in a hurry or somethin’, guess they’re fair game if ya wanted to take ‘em along, boss.” Eveline’s eyes narrowed curiously, recognizing them as Pomeg berries to be more specific, which were apparently good for making Pokemon happier and friendlier towards their trainers. Not sure how the logistics on that worked, if it might be something within the berries themselves or if they were just universally liked by any and all Pokemon, but they were definitely useful for particular species that relied on having a strong bond with their trainer to be able to evolve. And if someone happened to have just dropped them and no one else had staked their claim, well, Eveline certainly wasn’t going to say no to free stuff.

Brushing off the dust from the berries, she held one out towards the chimera in offering and pocketed the rest of them for later. ”Here, Ouzo,” she called with a soft click of the tongue, ”You’re probably hungry, maybe you can try this out for a little snack.” The Type: Null growled softly at the offer, padding closer and sniffing inquisitively at the red fruit looking thing in its trainer’s hand. It had a rather… curious smell to it, one that certainly whet the chimera’s appetite as it licked its lips behind the mask. Reaching over with her other hand, Eveline carefully probed about the Type: Null’s mask, looking for an opening that would allow it to eat. Surely whoever designed this thing installed some sort of workaround to allow it to feed, otherwise the chimera likely would’ve starved to death a long time ago. Curiously, she placed a hand on the prominent jawpiece that seemed to be held in place by a pair of hinges on each side of the mask’s ‘cheeks’ and pressed down. With a soft click the piece suddenly slid open downwards, forming a small dark crevice where surely the mouth would be, just wide enough that she should be able to squeeze the berry in with a bit of effort. Slowly pressing it through the thin crack, she felt a sudden tug as the chimera’s hidden mouth immediately grabbed hold of it and yanked it out of her hand and into the darkness beyond the slit, followed by the audible crunch of teeth ripping into the berry’s hard exterior. In her momentary shock, Eveline let go of the jawpiece, which quickly sprung back closed with another click as it locked into place.
】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 24 │ 240/240 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 23/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 19 │ 190/190 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 5/19 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Psybeam (65 ; 4/10 Confusion) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 12/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 13 │ 130/130 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 5/18 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 11│ 110/110 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 1/21 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 20/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 2/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Golden Relic Coins x4
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8
- Pomeg Berries x4

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
 

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Sun Nov 22, 2020 11:03 pm
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I’m Carmen Sandiego, guess where I am: Iron Island
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 91/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 130/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 19/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 36/40
Ganlon: 36/40
Durin: 16/20
Durin: 16/20

Bonding Time (FP Posts):
Ouzo: 5/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 4/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s):


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✧✧【 Ouzo wasted no time tearing into the bit of food, the berry’s hard outside hardly any match for its metallic jaw and sharp teeth as it came apart and spilled out its much softer insides. Sure enough, the taste of it was just as curious as the smell had been, an odd balance of sweet and bitter with a bit of subtle heat that rose steadily as it chewed and lingered at the back of the throat even long after swallowing, yet never really overpowered the other flavors. Interesting… It was definitely far different from the regular blandness of the Pokemon food it had been given on a daily basis back at the lab, whether or not it was a good kind of difference was a another matter entirely… Ouzo could truthfully admit that it didn’t care all that much for the spiciness, but the heat had been just slight enough behind the much stronger sweet and bitter flavors that it didn’t mind it so much than if it had been more overpowering. Overall, not half bad, the chimera supposed it wouldn’t turn another one down if it was offered.

”Quite zee odd duck, aren’t you…” Eveline mused once the Type: Null turned its full attention to her, tracing a hand along the mask, noting all the different bumps and knobs and crevices before poking around the bottom of the device where it wrapped around the thick furry ruffs of the neck. Definitely felt like this thing was stuck fast on the chimera’s head, of course whoever had designed the mask would make it so that it couldn’t be yanked off just like that. It seemed like nothing might be able to get this thing off apart from maybe extreme physical force, though she didn’t want to just needlessly resort to that unless they were sure no other options were viable. However, Eveline decided to just table it for later as Absinthe finally returned with the star, the Dragapult seeming somewhat worried as she spoke of seeing a pair of oddly dressed people down in the mines that looked suspicious. The redhead narrowed her eyes at that, it had definitely been good that they hadn’t gone in to explore the mines themselves. But what sort of business did Team Galactic have in a place like this…? Either way, she absolutely had no intention of sticking around, all of whatever was going on down there was none of her business. Time for them to get a move on, hopefully to some place that had decidedly much less Galactic minions running around.
】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ; Exit to Lost Tower ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 24 │ 240/240 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 1/24 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 19 │ 190/190 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 6/19 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Psybeam (65 ; 4/10 Confusion) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 13/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 13 │ 130/130 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 6/18 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 11│ 110/110 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 2/21 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 17 │ 170/170 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 21/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 3/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Golden Relic Coins x4
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8
- Pomeg Berries x4

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
 
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