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Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50
PostPosted: Wed Feb 22, 2017 12:33 pm
User Image










Adder Jackson Fetch

Location: Sinnoh, Eterna City => Celestic Town

NPC Battle 89/15 posts

Wild Pokemon 61/5
Posts To Leave Area 1/3

Item questing: Battle Recorder
19/20 [reduced from 30 by Pancake's Pickup Ability] posts
Area Specific Item: ---
--/-- [reduced from -- by Pancake's Pickup Ability] posts


Figuring out next was, for the first time, something he had to consider. Not so much because he didn't know what to do, but because he was faced with the option of proceeding with his plan to go to the ruins, or taking a slight diversion to battle another gym, just in case. He wasn't even sure if he could take the next gym, though... After doing some looking around, he found it was fighting, and, well... that wasn't exactly a strength of his...





Pichu's Exp Share:

Pending Items

Snorlium Z
x2 Exp Share
Old Rod





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User ImageUser Image - Blocked by "Display Image" Settings. Click to show.Pancake "Pan" the Munchlax, lvl 19. [XP Ball] Exp 22/24
Ability: Pickup
If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10
Item: Eviolite
If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
HP: 190/190
FP: 1/5
2/10
Attacks:
ç•Lick: 30: 7/10 Chance to Paralyze
Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball )
ç•Chip away: 70: ignores any changes to the target's physical Defense or evasion
"Happy Hour"
(Next Move: Stockpile at level 28 )

User Image
User ImagePopplio ♀, lvl 16. Exp 19/26
Ability: Torrent
When HP is below 1/3rd, Water type attacks will do x1.5 damage
Item:

HP: 160/160
FP: 1/5
4/10
Attacks:
ç•Pound: 40
ç•Aqua Jet: 40: (Priority +1)
Scald: 80: 7/10 Chance to burn target
Disarming Voice: 40: Ignores accuracy & evasiveness
(Next Move: Evolve at level 17 )

User Image
User ImagePengyou the Litten ♂, lvl 20. Exp 21/25
Ability: Intimidate
Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected
Item:
HP: 200/200
FP: 1/5
5/10
Attacks:
ç•Scratch: 40
Fire Blast: 110:, 4/10 Chance to burn target
ç•Fire Fang: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
ç•Lick: 30: 7/10 Chance to Paralyze
(Next Move: Bite at 22 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Rowlet ♂, lvl 17. Exp 3/27
Ability: Long Reach
Can use moves without making contact with the target
Item:

HP: 170/170
FP: 0/5
9/10
Attacks:
ç•Tackle: 40
~•Razor Leaf: 55: 1/10 chance to critically hit
ç•Astonish: 30: 4/10 Chance to Flinch target
ç•Peck: 35
(Next Move: Evolve at 17 )

User Image
User ImageUser ImageLady the Grimer ♀, lvl 15. [XP Ball] Exp 13/20
Ability: Poison Touch
When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned
Item: Shell Bell
Heals 1/8th of the damage dealt by the holder each round.
HP: 150/150
FP: 0/5
4/10
Attacks:
ç•Pound: 40
~Poison Gas: Poisons Opponent
ç•Poison Jab: 80: 7/10 Chance to Poison
ç•Bite: 60: 4/10 Chance to Flinch target
(Next Move: Poison Fang 18 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Trumbeak ♂, lvl 20. Exp 12/22
Ability: Skill Link
Enables multi-strike moves that hit 2-5 times per use to always strike five times
Item: Choice Band
Physical attacks will do x1.5 damage, but only allows the use of one move
HP: 200/200
FP: 0/5
3/10
Attacks:
ç•Peck: 35
ç•Pluck: 60: User gains effect of targets held Berry
Supersonic: Confuses target pokemon
ç•Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
(Next Move: Evolve 28 )




Out of Party Pokemon


User Image
User ImagePichu ♂, lvl 15. Exp 6/17
Ability: Static
Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it.
Item: Exp Share

HP: 0/130
FP: 0/5
4/10
Attacks:
Thundershock: 40: 4/10 Chance to paralyze target
Nasty Plot: Raise special attack two stages
Sweet Kiss: Confuses target pokemon
Charm: Lower targets physical attack two stages
(Next Move: ---- )


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User ImageMudkip ♂lvl 5. Exp: 0/15
Ability: Torrent
Item:
HP: 50/50
FP: 0/5
2/10
Attacks:
~Growl: Lower targets physical attack one stage
ç•Tackle: 50
Water Gun: 40
(Next Move: Mud-Slap: 20: Lower targets accuracy one stage at level 9 )



Badges

Sinnoh
Coal Badge - Roark



Bag

Contacts
Mom
Dad
Drey
Kani

Pokeballs and Healing Items
x1 XP Ball
x3 Inspiration Balls
x1 Luxury Balls


TMs/HMs
TM Blizzard
TM Stone Edge

Perishables
x6 Rage Candybars
x3 Big Mushrooms
x5 Rare Candies

Summoning Items
x1 Paper Lantern
x1 Sweet Incense
x1 Vs Seeker
x3 Black Flutes

Berries
x21 Pomeg Berries
x6 Tamato Berries

Hold Items
Eviolite
- Pan
x1 Hard Stone
x1 Shell Bell
- Litten
x1 Choice Specs
x1 Choice Band
- Trumbeak
x1 Exp Share
- Pichu



Trees


 
PostPosted: Thu Feb 23, 2017 11:33 pm
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Adder Jackson Fetch

Location: Sinnoh, Celestic Town

NPC Battle 90/15 posts

Wild Pokemon 62/5
Posts To Leave Area 2/3

Item questing: Battle Recorder
20/20 [reduced from 30 by Pancake's Pickup Ability] posts
Area Specific Item: ---
--/-- [reduced from -- by Pancake's Pickup Ability] posts


In fact, Adder was pretty sure Trumbeak was the only one he had that could fight that, but-- oh. Well... Hm. Popplio, actually, could be of use, too... He kind of forgot about her. He could probably train his Slowpoke, too, really.... So maybe going to the ruins first would be best. He could train all of his pokemon, and try and catch some unowns... Then he could go to Veilstone and defeat the gym leader before heading back to Alola. Hopefully those that were in Verdant Cavern would be out by the time he got there.... It had been, well... Actually, come to think of it, the day was nearly over. Maybe he'd get some sleep once he got to Solaceon...





Pichu's Exp Share:

Pending Items

Snorlium Z
x2 Exp Share
Old Rod
Battle Recorder





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User Image - Blocked by "Display Image" Settings. Click to show.
User ImageUser Image - Blocked by "Display Image" Settings. Click to show.Pancake "Pan" the Munchlax, lvl 19. [XP Ball] Exp 24/24
Ability: Pickup
If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10
Item: Eviolite
If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
HP: 190/190
FP: 1/5
2/10
Attacks:
ç•Lick: 30: 7/10 Chance to Paralyze
Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball )
ç•Chip away: 70: ignores any changes to the target's physical Defense or evasion
"Happy Hour"
(Next Move: Stockpile at level 28 )

User Image
User ImagePopplio ♀, lvl 16. Exp 20/26
Ability: Torrent
When HP is below 1/3rd, Water type attacks will do x1.5 damage
Item:

HP: 160/160
FP: 1/5
4/10
Attacks:
ç•Pound: 40
ç•Aqua Jet: 40: (Priority +1)
Scald: 80: 7/10 Chance to burn target
Disarming Voice: 40: Ignores accuracy & evasiveness
(Next Move: Evolve at level 17 )

User Image
User ImagePengyou the Litten ♂, lvl 20. Exp 22/25
Ability: Intimidate
Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected
Item:
HP: 200/200
FP: 1/5
5/10
Attacks:
ç•Scratch: 40
Fire Blast: 110:, 4/10 Chance to burn target
ç•Fire Fang: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
ç•Lick: 30: 7/10 Chance to Paralyze
(Next Move: Bite at 22 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Rowlet ♂, lvl 17. Exp 4/27
Ability: Long Reach
Can use moves without making contact with the target
Item:

HP: 170/170
FP: 0/5
9/10
Attacks:
ç•Tackle: 40
~•Razor Leaf: 55: 1/10 chance to critically hit
ç•Astonish: 30: 4/10 Chance to Flinch target
ç•Peck: 35
(Next Move: Evolve at 17 )

User Image
User ImageUser ImageLady the Grimer ♀, lvl 15. [XP Ball] Exp 15/20
Ability: Poison Touch
When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned
Item: Shell Bell
Heals 1/8th of the damage dealt by the holder each round.
HP: 150/150
FP: 0/5
4/10
Attacks:
ç•Pound: 40
~Poison Gas: Poisons Opponent
ç•Poison Jab: 80: 7/10 Chance to Poison
ç•Bite: 60: 4/10 Chance to Flinch target
(Next Move: Poison Fang 18 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Trumbeak ♂, lvl 20. Exp 13/22
Ability: Skill Link
Enables multi-strike moves that hit 2-5 times per use to always strike five times
Item: Choice Band
Physical attacks will do x1.5 damage, but only allows the use of one move
HP: 200/200
FP: 0/5
3/10
Attacks:
ç•Peck: 35
ç•Pluck: 60: User gains effect of targets held Berry
Supersonic: Confuses target pokemon
ç•Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
(Next Move: Evolve 28 )




Out of Party Pokemon


User Image
User ImagePichu ♂, lvl 15. Exp 6/17
Ability: Static
Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it.
Item: Exp Share

HP: 0/130
FP: 0/5
4/10
Attacks:
Thundershock: 40: 4/10 Chance to paralyze target
Nasty Plot: Raise special attack two stages
Sweet Kiss: Confuses target pokemon
Charm: Lower targets physical attack two stages
(Next Move: ---- )


User Image
User ImageMudkip ♂lvl 5. Exp: 0/15
Ability: Torrent
Item:
HP: 50/50
FP: 0/5
2/10
Attacks:
~Growl: Lower targets physical attack one stage
ç•Tackle: 50
Water Gun: 40
(Next Move: Mud-Slap: 20: Lower targets accuracy one stage at level 9 )



Badges

Sinnoh
Coal Badge - Roark



Bag

Contacts
Mom
Dad
Drey
Kani

Pokeballs and Healing Items
x1 XP Ball
x3 Inspiration Balls
x1 Luxury Balls


TMs/HMs
TM Blizzard
TM Stone Edge

Perishables
x6 Rage Candybars
x3 Big Mushrooms
x5 Rare Candies

Summoning Items
x1 Paper Lantern
x1 Sweet Incense
x1 Vs Seeker
x3 Black Flutes

Berries
x21 Pomeg Berries
x6 Tamato Berries

Hold Items
Eviolite
- Pan
x1 Hard Stone
x1 Shell Bell
- Litten
x1 Choice Specs
x1 Choice Band
- Trumbeak
x1 Exp Share
- Pichu



Trees


 

Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50

Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50
PostPosted: Fri Feb 24, 2017 10:38 pm
User Image










Adder Jackson Fetch

Location: Sinnoh, Celestic Town => Solaceon Town

NPC Battle 91/15 posts

Wild Pokemon 63/5
Posts To Leave Area 3/3

Item questing: Heartscale
1/10 [reduced from --- by Pancake's Pickup Ability] posts
Area Specific Item: ---
--/-- [reduced from -- by Pancake's Pickup Ability] posts


Thinking about it, he would update his team and everything then, too. Heck, he'd just... deal with everything then, before he headed to the ruins. He... he was too tired to really think about it all now. He made sure that his pokemon were healed up before setting out, looking noticeably fatigued as he trudged towards the next town. His pokemon noticed it; Pan seemed to think he deserved it, and didn't concern herself as he started dragging his feet, but Pengyou looked up with slight uncertainty, noticing the half-lidded gaze of his trainer. Mudkip was as equally unperturbed as Pan, and continued trotting along, still covered in mud. They were making slow, steady progress.... hopefully Solaceon wasn't far away.




[ Adding first badge achievement exp because I completely forgot to do that before ]

Pichu's Exp Share:

Pending Items

Snorlium Z
x2 Exp Share
Old Rod
Battle Recorder
x5 Berries of choice - 1st badge achievement





User Image - Blocked by "Display Image" Settings. Click to show. User Image User Image User Image User Image User Image

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User Image - Blocked by "Display Image" Settings. Click to show.
User ImageUser Image - Blocked by "Display Image" Settings. Click to show.Pancake "Pan" the Munchlax, lvl 20. [XP Ball] Exp 2/25 +10 exp from achievement
Ability: Pickup
If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10
Item: Eviolite
If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
HP: 190/190
FP: 1/5
2/10
Attacks:
ç•Lick: 30: 7/10 Chance to Paralyze
Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball )
ç•Chip away: 70: ignores any changes to the target's physical Defense or evasion
"Happy Hour"
(Next Move: Stockpile at level 28 )

User Image
User ImagePopplio ♀, lvl 16. Exp 21/26 +10 exp from achievement
Ability: Torrent
When HP is below 1/3rd, Water type attacks will do x1.5 damage
Item:

HP: 160/160
FP: 1/5
4/10
Attacks:
ç•Pound: 40
ç•Aqua Jet: 40: (Priority +1)
Scald: 80: 7/10 Chance to burn target
Disarming Voice: 40: Ignores accuracy & evasiveness
(Next Move: Evolve at level 17 )

User Image
User ImagePengyou the Litten ♂, lvl 20. Exp 23/25 +10 exp from achievement
Ability: Intimidate
Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected
Item:
HP: 200/200
FP: 1/5
5/10
Attacks:
ç•Scratch: 40
Fire Blast: 110:, 4/10 Chance to burn target
ç•Fire Fang: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
ç•Lick: 30: 7/10 Chance to Paralyze
(Next Move: Bite at 22 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Rowlet ♂, lvl 17. Exp 5/27 +10 exp from achievement
Ability: Long Reach
Can use moves without making contact with the target
Item:

HP: 170/170
FP: 0/5
9/10
Attacks:
ç•Tackle: 40
~•Razor Leaf: 55: 1/10 chance to critically hit
ç•Astonish: 30: 4/10 Chance to Flinch target
ç•Peck: 35
(Next Move: Evolve at 17 )

User Image
User ImageUser ImageLady the Grimer ♀, lvl 15. [XP Ball] Exp 17/20 +10exp from achievement
Ability: Poison Touch
When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned
Item: Shell Bell
Heals 1/8th of the damage dealt by the holder each round.
HP: 150/150
FP: 0/5
4/10
Attacks:
ç•Pound: 40
~Poison Gas: Poisons Opponent
ç•Poison Jab: 80: 7/10 Chance to Poison
ç•Bite: 60: 4/10 Chance to Flinch target
(Next Move: Poison Fang 18 )

User Image
User Image - Blocked by "Display Image" Settings. Click to show.Trumbeak ♂, lvl 20. Exp 14/22 +10exp from achievement
Ability: Skill Link
Enables multi-strike moves that hit 2-5 times per use to always strike five times
Item: Choice Band
Physical attacks will do x1.5 damage, but only allows the use of one move
HP: 200/200
FP: 0/5
3/10
Attacks:
ç•Peck: 35
ç•Pluck: 60: User gains effect of targets held Berry
Supersonic: Confuses target pokemon
ç•Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
(Next Move: Evolve 28 )




Out of Party Pokemon


User Image
User ImagePichu ♂, lvl 15. Exp 6/17
Ability: Static
Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it.
Item: Exp Share

HP: 0/130
FP: 0/5
4/10
Attacks:
Thundershock: 40: 4/10 Chance to paralyze target
Nasty Plot: Raise special attack two stages
Sweet Kiss: Confuses target pokemon
Charm: Lower targets physical attack two stages
(Next Move: ---- )


User Image
User ImageMudkip ♂lvl 5. Exp: 0/15
Ability: Torrent
Item:
HP: 50/50
FP: 0/5
2/10
Attacks:
~Growl: Lower targets physical attack one stage
ç•Tackle: 50
Water Gun: 40
(Next Move: Mud-Slap: 20: Lower targets accuracy one stage at level 9 )



Badges

Sinnoh
Coal Badge - Roark



Bag

Contacts
Mom
Dad
Drey
Kani

Pokeballs and Healing Items
x1 XP Ball
x3 Inspiration Balls
x1 Luxury Balls


TMs/HMs
TM Blizzard
TM Stone Edge

Perishables
x6 Rage Candybars
x3 Big Mushrooms
x5 Rare Candies

Summoning Items
x1 Paper Lantern
x1 Sweet Incense
x1 Vs Seeker
x3 Black Flutes

Berries
x21 Pomeg Berries
x6 Tamato Berries

Hold Items
Eviolite
- Pan
x1 Hard Stone
x1 Shell Bell
- Litten
x1 Choice Specs
x1 Choice Band
- Trumbeak
x1 Exp Share
- Pichu



Trees


 
PostPosted: Thu Aug 16, 2018 10:45 am
User Image
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╔══════════════════════════════════════════════════════════════════════════════╗
User Image"You carried me!?" Yukie was confident in her body. She'd grown to accept herself and was unashamed of her appearance. She was unapologetic in her skin and comfortable enough to express herself almost to an extreme. That didn't mean she flaunted her mix-matched physicality to the world. That invited drama and ridicule. Instead, Yukie only revealed her secret to those she trusted and left everyone else thinking what they wanted. Otherwise, she wore what she wanted and like. In Sonoko's cause, she found out by accident. It was a weird place to be in for Yukie. Sonoko, if she had an opinion on the matter kept it to herself, but she came off as uncaring about Yukie's physicality, but in the same breath, Yukie hated the fact she was small enough she could be so easily carried. It was perhaps the only thing even remotely relating to her physical appearance she didn't have unbound confidence in. "So, me undressing you bothers you less than being carried?" Sonoko inquired taking Yukie's tone of voice to mean as much.

Yukie's face remained red and she felt her ears begin to burn and Sonoko giggled when Yukie gave no immediate response. A mild agitation took root in Yukie's mind at the snowy-haired fems laughter. That agitation quickly turned to prideful ager as she found her footing and took a stand for her beliefs feeling Sonoko has crossed the line. "Why should I be ashamed of what I look like, I didn't get to choose what id grow to look like?" She said. Her voice betraying her feelings. Yukie had thought Sonoko to be more accepting. Maybe she was wrong. "You've got it all wrong Yukie." Sonoko began. "You're right. Why should you be ashamed? You didn't get a say in what you'ed grow up to look like. No one does." Sonoko took firm hold of Yukie's hands settling her anger to a shimmer as she struggled with a new form of embarrassment. That original spark of amazement as this creature's appearance returned. Yukie blushed a deeper shade of red. "No one has the right to laugh at what someone else looks like, and I wasn't laughing you are. I was laughing because you're so confident in yourself you forgot you're never the biggest person in the room. It's only when you've seen how small you really are that you show any of the weakness everyone else tries so desperately to hide." Yukie recoiled pulling away. Maybe ... she'd been wrong about being wrong?

"I .." Yukie stuttered confused and unused what to say. Sonoko had said something so profound it left her without words to respond with that she felt could give her feelings justice. Sonoko stepped aside and the door. Pulling it open and paused between the threshold. "For what its worth Havick. I think if people accepted differenced like yours better then maybe you'ed never had turned out the way you did." Looking to her feet Yukie sat back down. The door closed leaving her in the dimly lite room of the wagon still feeling the steady rumble of movement beneath her feet. It would be a good while before she felt brave enough to venture beyond those for walls, and only once the wagon had come to a stop. Opening the door and peering outside they'ed come to stop beside a steady river. They were heading up, into the mountains towards the next town. Sonoko was no were to be seen through a rouge wild pokemon was. The battle was a hard one and it could have left Yukie with a pokemon down for the count but she managed to pull through for a victory. Sonoko had begun to set up a campsite for the night but had stopped for reasons unknown. "Sonoko?"

╚══════════════════════════════════════════════════════════════════════════════╝
User Image╔══════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 15/40
Area Item count: = Meadow Plate: 1/50
╠══════════════════╣
Wild Encounter's 215 -5 = 210
NPC Encounter: 325
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 13/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 00/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 13/23 Chingling
FP: 06/10 Hp: 110 Lv: 11 Exp: 19/21 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 03/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 04/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

LV29 Meditite VS Hoppip
T1
Meditite = Calm mind +1/6th Sp.Atk / Sp.Def
Hoppip = Poison Powder [ 36Dmg ]
Meditite Hp 254 Poison
T2
Meditite = Confusion: 50: +10Lv =60 +10% =66 -30% =47
Hoppip Hp 73/120
Hoppip = Secret Power: 70 -10 =60 -1/6th Accuracy,
Meditite Hp 194
Meditite Hp 158 Poison
T3
Meditite = Confusion: 50: +10Lv =60 +10% =66 -30% =47
Hoppip Hp 26/120
Hoppip = Secret Power: 70 -10 =60 -1/6th Accuracy,
Meditite Hp 98
Meditite Hp 62 Poison
T4
Meditite = Calm mind +2/6th Sp.Atk / Sp.Def
Hoppip = Secret Power: 70 -10= 60 -1/6th Accuracy,
Meditite Hp 2
Meditite Hp 0 Poison
+20Exp

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                ╔═════════════╗
                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


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                ╔═════════════╗
                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                ╔═════════════╗
                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                ╔═════════════╗
                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                ╔═════════════╗
                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                ╔═════════════╗
                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                ╔═════════════╗
                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ╔═════════════╗
                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Sat Aug 18, 2018 11:51 am
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User Image►No reply. Yukie glanced up at the sun. It was about noon. Maybe a little after. Why then had they stopped and Sonoko began setting up a campfire? Looking back to the wagon the pullout awning cover was down and beneath it was set up a table. She worked fast. But Sonoko herself was no were to be found. A rustling of the underbrush to her left pulled at her attention. With great regret to have stepped out of the wagon in the first place, she watched as Milotic emerged and loomed over her. Yukie raised her hands in surrender and back away not wanting to provoke the pokemon. It was already responsible for one concussion, no reason to give it cause to give her a second. "Milloooo~' The great serpent bellowed majestically causing Yukie to yelp and stumble back. The serpent rushed forward and encircled her preventing any escape or retreat back to the wagon though it took no further acts of aggression. "Woo-PA!" Yukie jerked around to see the Wooper about to attack the Milotic with an Acid Spray. Panic set in and Yukie rushed to the edge of the circle that was the Miloitic body. She leaned over the Milotic and held out a hand telling the Wooper not to attack. "BRIS NO!" She yelled. "I'm ok~ I'm ok~" Bris had no idea how powerful of a Pokemon this Milotic was. Yukie knew in a head-on fight, there was no victory to be had. "Calm down and wait there for me, ok?" Uncertainty marked the tiny water-types face. "WoO-pa?" "It'll be ok i promise."

Yukie looked back to the Milotic who locked eye with her for a moment. There was no sign of anger in its eyes. Even still it rolled its body forcing Yukie to back away and sit in the center of the circle it had created. Bordem quickly set in and she found herself drawing lines in the dirt or picking pockets of lint off the clothes loaned to her. Food steps caught the Milotic's attention. She uncoiled and slithered away revealing Sonoko's return. "Getting into trouble while I was away Havick? Yukie didn't answer. She didn't care to get involved in another pointless argument when Bris has been sat patiently waiting for what had to have been hours. She scooped the pokemon into her arms and returned to the inside of the wagon closing the door behind. The door opened a short time later as Sonoko entered. Her hair was slicked back and dripping wet. "Are we not on speaking terms anymore then?" She asked setting her old clothes under a table in a small box. "Your Molitic wouldn't let me do anything and Bris almost attacked her thinking I was in danger." Sonoko nodded in silence. "She was probably making sure you didn't run off again." Yukie scoffed but couldn't fully dismiss the possibility. She had already done it once before.

╚══════════════════════════════════════════════════════════════════════════════╝
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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 16/40
Area Item count: = Meadow Plate: 2/50
╠══════════════════╣
Wild Encounter's 211
NPC Encounter: 326
Moving Location: 2
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 14/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 01/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 14/23 Chingling
FP: 06/10 Hp: 110 Lv: 11 Exp: 20/21 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 04/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 05/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
User Image╔══════════════════════════════════════════════════════════╗
𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                ╔═════════════╗
                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                ╔═════════════╗
                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                ╔═════════════╗
                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ╔═════════════╗
                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
Company



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PostPosted: Fri Sep 14, 2018 7:43 pm
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User Image"Why would I run? Yukie demanded. "I surrendered to you, complied with everything you've asked, I even swore to obey your every command! What else is there?" Sonoko glanced back to Yukie drying her hair but otherwise gave her no other acknowledgments, at least for the moment. She set the towel aside and picked up a notebook left on the small table. Thumbing through a few pages Yukie scowled about to turned to leave. She'd come to take her silence as the answer. There wasn't anything else she could do.
Sonoko broke the silence by capping the book closed, hard. Yukie jumped at the sound. The door ajar in her hand as her head spun around to see what had happened. A fight or flight response. Turning on the spot and pushing the half-opened door back closed Sonoko remained rooted In place. Her eyes closed but still holding the door closed. Yukie stepped away expecting to get punched or slapped. For some reason that was her first thought. But it wasn't what Sonoko would do she knew. Sonoko only resorted to force when needed. It was something Yukie learned over the past two weeks of being around her.
"Fine." She said at last. "We'll set down ground rules and some responsibilities. The least you can do is earn your keep while you earn my trust. If you prove to me your worthy of my trust, ill tell Milotic to stop harassing you. But you disobey me, even once, and we're going back to the handcuffs~" Yukie could tell from her tone she wasn't making ideal threats. Not that being handcuffed was even so much a threat as an inconvenience. She'd already proven they couldn't actually hold her for long, so what would be the point?
Yukie nodded in agreement. "Good. To begin with, I cook, you clean~" Sonoko opened the notebook again and turned to the first page. Holding it out for Yukie to read. She'd already written out a list? The page was full. Skimming over it, it looked to be a list of minor chores and such she was relegating to Yukie in order to focus on her "job". At least that's what it looked like. "So like what, im your maid now?" Sonoko smirked clapping the book closed and thrusting it into Yukie's hand. "If you want to put it like that, yeah sure. In exchange, when we pass through a town with a gym leader, you get to have your battle, after im done with my work." Yukie felt shafted on the deal. It greatly benefited Sonoko but it was also a fair trade-off. At least in Yukie's eyes, it was. In exchange for protection, food, a place to sleep, and not going to jail, yet, this was about as good a deal as she could expect to get. Better even! "Agreed." Sonoko's jaw went slack. "No arguing back?" Yukie knelt down, giving a traditional Johto style bow. "The only thing im going to argue is you remember im vegan." Sonoko stood a moment before suddenly laughing loudly. Dropping back into a chair by the desk. "I should warn you Havick. Im a lot like my father." Yukie looked up confused.

╚══════════════════════════════════════════════════════════════════════════════╝
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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 17/40
Area Item count: = Meadow Plate: 3/50
╠══════════════════╣
Wild Encounter's 212
NPC Encounter: 327
Moving Location: 2
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 15/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 02/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 15/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 21/21 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 05/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 06/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                ╔═════════════╗
                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                ╔═════════════╗
                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ╔═════════════╗
                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Sat Oct 13, 2018 2:02 am
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User Image"What's that supposed to mean?" Yukie asked stepping aside and watching as Bris trotted in and past them both. Taking up residence on the edge of the bed after some awkward struggling to get up that high. Yukie gave a passing thought to how a lack of arms made life difficult for the little thing. Looking back to Sonoko, Yukie felt a shiver run down her spine at the snowy-haired fems expression. Her head was now resting on a bent arm as she glazed back. Not menacingly but instead somewhat cold yet also cheerfully? A faint smile constructed the cold gaze in her eyes. "Let's just say .. I like things done .. my way." Sonoko answered. Her voice a mix of serenity and authority. Yukie looked away, back to Bris who sat swaying back and forth.

The chair groaned as Sonoko stood once more and came to stand beside her. A hand then came to rest just above Yukie's hipline gently urging her aside so Sonoko could get to a drawer built into the frame of the wagon. From it, she pulled a vacuum sealed package. Some sort of clothing Yukie assumed,m based on the size, texture, and appearance. "If you're not going to argue my demands I have one more." She offered the package and Yukie gingerly accepted it. Taking a better look now that she could turn it this way and that. It was definitely something to be worn. But what? "You'll need a proper uniform. You'll be representing my budding business from time to time after all." Yukie scowled. "Not like I can argue." Yukie mumbled unzipping the sealed package and pulling out the "uniform"

. . .

"Oh no! No way! Your nuts if you think I'd be caught dead in that!" Yukie snapped after seeing the "uniform" properly. "And in public!?" Sonoko laughed rather hardily from the door as Yukie stormed off. Her B-line from the wagon prompting Milotic to encircle and prevent any escape. Yukie wanted to scream at the beast to move but knew better. Balling her firsts she turned about-face, wanting to curse Sonoko out for how bad of a joke that was only to see her holding the "uniform" up. "Come on, Havick, im sure it'll fit?" Sonoko teased making Yukie's already blushing face flush an even deeper red. "NO!" She yelled. "Aren't you a person of your word? Does this mean you'll not obey my every command?" Yukie felt her knee go weak as she wanted to counter Sonoko's words but her word was something she had to the highest regard. "Come on Sonoko stop it! That's not funny!" Sonoo laughed even harder now hanging the maid's outfit on a support beam that ran exposed under the porch.

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 18/40
Area Item count: = Meadow Plate: 4/50
╠══════════════════╣
Wild Encounter's 213
NPC Encounter: 328
Moving Location: 2
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 16/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 03/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 16/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 01/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 06/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 07/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                ╔═════════════╗
                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                ╔═════════════╗
                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ╔═════════════╗
                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
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PostPosted: Fri Nov 02, 2018 2:11 am
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User Image►Yukie stood, reluctantly, in the center of camp atop a wooden crate as Sonoko corrected trims and stitches in the Maids dress to correctly fit Yukie's frame. Yukie's face was a deep shade of red with embarrassment at being cowerst into the dress. Nothing about the outfit was revealing, which forced her to admit it was simply the idea of the dress itself. After all, it was full length and besides some frilled trim was otherwise unremarkable.
"Hold still." Sonoko yanked a seam to break an old stitch. "You want to get stuck in the leg Havick?" The warning seemed much more like a threat. "No, but you keep jerking me around. It's hard to balance on this thing to begin with! Never mind while you're ******** with this stupid dress!" Sonoko stopped working to look Yukie in th eyes with an amused disbelief. "Ouch!" Yukie yelped feeling a sharp pain in her flank. "Oops. My hand slipped. You should really stand still.' Sooo remarked with a fake smile.
Before she could stop herself Yukie had already slapped the needle from Sonoko's hand and was off, full steam towards the forest. She only had enough mental clarity to not do worse. Milotic took a long moment to respond but was quickly halted. "No, let her go. I deserved that one." Sonoko called out to the serpentine pokemon. She held her hand, rubbing at the joint. "We'll trust her to keep her word and come back when she's ready." Sonoko looked up to see Yukie passing the threshold of the treeline with Bris awkwardly following behind.
. . .
By the time her anger had soothed over Yukie was far deeper into the forest than she would have ventured otherwise. She hadn't kept track of her direction very well and while not quite lost, she was verging on such a state of being. "Woo Woppa!" Bris cued from below the outcropping of rocks Yukie now sat atop. She'd climbed a fallen tree to find purchase at the top of a large boulder settled below a cliff face. It had once been larger but a sizable section of the cliff, the one she now sat one, had since fallen off. "Woo woopa?" "Im fine." Yukie grumbled trying not to get take out her pent of frustration on the Wooper.

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 19/40
Area Item count: = Meadow Plate: 5/50
╠══════════════════╣
Wild Encounter's 214
NPC Encounter: 329
Moving Location: 3
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Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 17/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 04/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 17/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 02/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 07/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 08/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
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                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
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                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
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                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
Company



╚══════════════════════════════════════════════════════════════════════════════╝


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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Fri Nov 02, 2018 2:15 am
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User Image►The sun slowly vanished, and the forest had long since gone quiet. Looking up Yukie swallowed hard with regret. It was still hours before night but a heavy storm was fast approaching. Had Wooper been trying to warn her about it? "Ok let's head back." The rain started the second she stood. "Damn it, really?" Yukie yelled. Her frustration back to full charge. "It's like Arceus likes tormenting me!" The fallen tree shifted. "ahh~" Yukie lost her balance as the log turned. Dislodging from its hold in the rocks and sending Yukie crashing to the base of the cliff. The tree right behind her.
There was only about a microsecond to process anything that had happened before Yukie saw the tree rolling downhill towards her. Covering her face and recoiling with the expectation of an extraordinary amount of pain Yukie yelled. There was pain, but nothing like there should have been. Sure the sound of rocks falling and wood snapping under new stresses kept her eyes closed and her arms up to protect her face, but all that rapidly came to a stop. Relaxing Yukie took in her surroundings and checked for injure's. She was fine aside from some scraps and a few bruises from the fall. The real issue was that her leg was pinned between two rocks with the fallen tree atop them. It acted like the perfect vice and prevented her from turning too far to either side or escaping. And from her position, she had no way to leverage the tree off.
"Bris~" Yukie yelled frantically. "Bris were are you?" A panic for the Wooper's safety overruled her own. She was alive, but were was Bris? "Wooooo, pa pa woo~" Yukie jerked her head as far around as she could. Finding Bris safe. It had escaped unharmed. "Oh thank Arcues~" She sighed collapsing onto her back. The rain hadn't picked up yet and Yukie was thankful for that much. "Bris, I need you to go find Sonoko. Bring her here!" The Wooper coward beside Yukie unwilling to leave its trainers side. "Bris, please. Im trapped. I need her~" Words Yukie hadn't liked to say. It took some time more and further convincing before Bris would leave her side. Following the path, Yukie had forged back towards the camp, but it wouldn't make it~

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 20/40
Area Item count: = Meadow Plate: 6/50
╠══════════════════╣
Wild Encounter's 215
NPC Encounter: 330
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 18/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 05/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 18/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 03/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 08/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 09/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cuttig rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
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                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
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                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
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                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
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PostPosted: Sat Nov 03, 2018 12:32 am
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User Image►Long before Bris could get back to camp, Sonoko had sent Milotic to find and retrieve Yukie. The rain had begun to pick up but still wasn't the downpour it could be. Far off in the distance the sound of rumbling thunder could be heard fast approaching. Duel fears prickled at Yukie's anxiety. Lost in the forest at night, and thunderstorms. Deep calming breaths were all that kept her from attempting to yank her leg free but nothing was stifling the tears. Nearly an hour passed, trapped, before the sound of something approaching broke between the rain and thunder. Looking over her shoulder Yukie saw Sonoko's Milotic slithering towards her. It came to loom, large and threateningly, over her. Its tail quickly wrapping around Yukie's slender frame and beginning to pull. "Ahh, stop it!" Yukie squealed. "Im stuck! Im stuck, stop it!" The log shifted, pinning Yukie's ankle further.
The Milotic growled in frustration. Yukie didn't know that Sonoko wasn't coming but Milotic did. It shifted and coiled looking frantically about. Yukie corrected her position to be a little more comfortable watching the large serpent confused. Her anxiety peaking further thought her skin, and into her voice. "Where's Sonoko?" The Milotic looked down and for the first time ever, looked concerned FOR Yukie. "I wanna go back~' Yukie sobbed attempting to push the log off again, to no effect. Milotic watched, and tried herself but to the same level of effect. The night was fast approaching. The sun was setting to Yukie's back and she had front row seats to the forest as it darkened. The show of honest fear prompted Milotic to coil around Yukie as best it could. Settling down with its fanned tail spread out over its head and Yukie as a whole. As the storm intensified Yukie's anxiety grew, until it became to much ~
Morning came, and Yukie awoke to find herself cuddling the Serpents neck. Its massive flopping ear like head ornaments settling around her to keep her both warm and dry. "Havick!" The voice came shrill and echoed from far off. It was what woke Yukie, though Milotic was the first to move so perhaps she was already awake. A brief moment to gather herself and Yukie sat upright. "Over here!~" Yukie called back waving the snowy-haired fem down.

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 21/40
Area Item count: = Meadow Plate: 7/50
╠══════════════════╣
Wild Encounter's 216
NPC Encounter: 331
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 19/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 06/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 19/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 04/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 09/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 10/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
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                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Tue Nov 06, 2018 6:45 pm
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User Image"Wow, you really do attract trouble Havick. How the hell did you even get in a situation like this?" "It was an accident ok. It's not like I wanted to be pinned under a tree all night." Yukie replied as Sonoko tested the log for any leverage. There was a little, but not enough she or even Milotic could take advantage of to any considerable effect. The rocks held the lob up, of Yukie's leg, but they also established the trap that held her down. Sonoko jabbed at the ground under her ankle. The dirt was soft and muddy. "Maybe we can dig you out?" She mused. "Im just scared if we do, the ground might give way and~" Sonoko trailed off slowly looking to Yukie for her input. Jerking her leg again, this time digging her heel into the ground provoked the logs position once more. It didn't shift. If it had it would have been squarely sat atop her leg. Crushing it. "Let's try it." She confirmed nervously battling back the thought of what might happen if the lob did shift. It would be rather painful, to say the least.
Sonoko knelt beside her and began digging. Making sure not to dig under either rock. "Im sorry~" Yukie said after ten minutes of silence had passed between them. "For what?" Sonoko didn't look up. She stayed steady at her pace. "For yesterday. For hitting you ... again." Sonoko stopped but didn't look back. Her eyes remained locked on the spot her hands had stopped. "Don't be. I deserved that one." She said picking back up. "It was stupid. What I did. Try now." Yukie began to pull. Inching her leg out until finally, she was free. Her ankle was bruised and swollen but otherwise unharmed. "Miilloooo~" Beamed the great serpent as it lowered its head to nuzzle bother humans in turn. "Llleeets you get you back to camp. Tend to that leg. Then we'll discuss the dress."
Looking down at her legs, the once vibrant green was now a dingy dirty brown. "Don't suppose I can get a pass on this too?" Yukie said jokingly. "Not on your life Havick!' Sonoko countered offering a hand up. Yukie took it allowing Sonoko to help support her right side. A hand wrapped around the waste kept her leg mobile, but the weight off of it, for the most part. "Your still going to wear it. I don't even get what the problem is." Yukie swallowed her pride and spoke up. "I don't know. It's just the thought I suppose, that and the frills." "But the dress you had on at the Gala had frills!? "And I hated every second of being in that thing!" Sonoko laughed. "If you hated it so much, why did you wear it?" There was a pause as Yukie gathered the right words.
╚══════════════════════════════════════════════════════════════════════════════╝
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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 22/40
Area Item count: = Meadow Plate: 8/50
╠══════════════════╣
Wild Encounter's 217
NPC Encounter: 332
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 20/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 07/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 20/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 05/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 10/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 11/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
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PostPosted: Thu Nov 15, 2018 8:58 am
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User Image►Finding the right words was harder then she imagined. "Its a lot of small things ... put together." Yukie said attempted to end the conversation there but Sonoko wasn't satisfied with such a measly answer. "Such as?" Yukie half sighed half growned. Her eyes following their foot as Sonoko helped lead her back to camp. Each step was taken with a mild limp. The pain wasn't too bad but Sonoko refused to let her put any weight on the leg. Every time Yukie would try She'd yank her up by the seat of her pants. As much as she disliked Verka carrying her like he so often did, that would have been preferable to this. Then again, Sonoko didn't look strong enough to carry her any length of distance.
"I made a promise to Verka, that id stay with someone until he returned for me." Yukie said with a low shameful voice. "Riley wanted to go to the Gala. I didn't, but I couldn't break my promise and Verka knew Riley so I figured if anyone I should stay with her. Besides that, I wasn't entirely welcome at the castle. The thing was no one but Riley knew about my secret and that dress was all they had that fit me. Kinda felt obligated to get dressed up all fancy and s**t." Sonoko didn't say anything at first. She remained focused on lugging Yukie towards camp. The silence aggravated Yukie but not in a way she could express. It was like a bad itch she couldn't scratch. Finally, he spoke after a full minute. "Why did Verka leave you behind anyway?"
Yukie wasn't sure she should answer the question. That was personal for Verka after all. Looking for a workaround to answer without giving anything away Sonoko again wigged open a response. "Are you refusing to answer then?" Yukie shook her head no. She could tell Snow was leveraging the promise she'd made again. "No. it's not that. It was for personal reasons. His brother was sick. He didn't say much else just that he'd come back as soon as he could." Yukie could see through between the tree's camp wasn't much further now. "Does he know where you are now?" Sonoko asked. There was something to the question. An edge of curiosity, or perhaps sympathy? Yukie shook her head again. "No. I didn't want to risk getting him caught up in all this. So the last message I sent was that I was safe."

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𝑺𝒕𝒂𝒕𝒔

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Free Item count = TM Thief 23/40
Area Item count: = Meadow Plate: 9/50
╠══════════════════╣
Wild Encounter's 218
NPC Encounter: 333
Moving Location: 3
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Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 150 Lv: 15 Exp: 21/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 08/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 21/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 06/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 11/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 12/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

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[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Thu Nov 15, 2018 10:34 am
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User Image►Sonoko had helped Yukie climbed into the Wagon where she now sat on the bed, leg propped up, as Sonoko now wrapped her ankle. "You two have a pretty close relationship." Snow remarked making a final spin with the gauze before tieing it off. "I remember how after escaping the distorted world he refused to let me anywhere near you. This was after we'ed gotten out of course. Very protective I remember thinking." Yukie blushed looking away to avoid eye contact. Thankfully Sonoko wasn't paying attention. At that instance, anyway. "And you've protected him ... are you ok?" Yukie flinched realizing Sonoko was now leaning in to feel her forehead. "Your all red?" Yukie shoved the hand away. Shaking her head vigorously back and forth. "I'm fine!" She blasted calming down but remaining red. "Verka ... is my lover." Yukie confessed. "Hearing how he's protected me, it's nice. No ones, ever done anything like that for me before."
Looking up Sonoko was now red in the face. Her mouth slightly ajar as she pointed fainting at Yukie. "What?" Yukie asked looking at her own chest for a bug or something. "What!" She repeated louder when no response was given and she could find nothing out of place. "You two are lovers?" Yukie could feel her ears begin to burn. Hearing the words repeated back to her, held a perves tune. "Ye~ Yeah. I mean we've never ... but we've kissed and shared a bed?" Yukie was too embarrassed to look Snow in the face now. "I didn't realize." Sonoko said putting her first aid kit away and taking a seat beside Yukie. Directing her to turn. Yukie obeyed and Sonoko began to unlace the dress. "I'm not judging.~" "Good because I wouldn't give a s**t!" Yukie interrupted looking out into the camp. Her Hoppip had caught her attention.
It must have gotten out of its ball and was now floating around the smoldering remains of the fire. With it were two of Sonoko's pokemon. A Machamp, and an Ursaring. A twinge of fear at the idea that these two were anything like Milotic. She wanted to run and scoop the grass-type up. Sonoko must have noticed the concern. "Don't worry, they won't hurt it." Sonoko pulled the last thread lose allowing the dress to fall off when ready. "They're big sweethearts. Wouldn't hurt a Capterpie. But tell me more about Verka. What's he like?" The assurance wasn't very reassuring but Yukie remained mentally rooted in place. Sonoko returned Yukie's original outfit and she wasted no time changing. "Why do you want to know about him?" Yukie asked as she charged. Taking quick glances at Thib. She was playing with the Machamp. Jumping from finger to finger, then hand to hand. "To be honest Yukie. I don't like the idea of separating you two. So if possible~"

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 24/40
Area Item count: = Meadow Plate: 10/50
╠══════════════════╣
Wild Encounter's 219
NPC Encounter: 334
Moving Location: 3
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Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 160 Lv: 16 Exp: 22/22 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 09/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 22/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 07/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 12/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 13/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
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𝑴𝒐𝒐𝒅: irritated

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
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                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
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                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
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                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
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                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
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                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
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                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
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                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

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                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
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                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
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                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
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                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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𝑶𝑶𝑪 Always open to interactions!
Company



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PostPosted: Fri Dec 07, 2018 12:44 am
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User Image"We're already separated." Yukie interrupted coldly. "He left me behind" Yukie couldn't hide the anger or sorrow in her voice and had no intention of trying. At this point in their relationship, regardless of how much she still didn't trust her, Sonoko was someone Yukie could confide the truth in. If for no other reason then she believed Sonoko couldn't personally benefit from it, and because being honest benefited her own situation. It also felt good to get some things off her chest. Things she couldn't discuss with Verka for one reason or another. "I understand why he left, and I don't want to be mad at him, but I can't help it." Yukie continued standing up and finding her leg now felt like a club. Making her way to the small porch beckoning for Thib to come to her. The Hoppip obeyed as soon as it saw its trainer. "I'm not sure I fully understand why he left you behind but I'm sure he had a reason. He might have thought it was too risky to take you on a boat or plane. You do case a scene wherever you go so he might have wanted to avoid your temper upsetting his family."
Yukie scowled watching as Sonoko stepped up beside her, playfully snatching Thib from the air before Yukie's shorter arms could reach. "But if he cares for you as much as you do him, I doubt he's taking the separating any better. All the more reason I'd like to reunite you." With that Sonoko handed Thib over. Softening Yukie's expression. "Besides, I want to talk to him personally. One on One." Yukie swallowed hard. Talk to Verka? About what exactly? Yukie didn't want to ask the question outright. There were so many possibilities. None of them lead to anything even remotely good that she could imagine. Verka was like he handler in some ways. He kept her in line when she might have otherwise have gone off the rail. Sort of like how Sonoko was treating her now. But with one very important difference. Sonoko didn't "reward" her good behavior. But as much as she didn't want to, she couldn't figure out a way to ask why without outright asking why. So she would be blunt. "I don't understand. I doubt he knows anything I don't."
Sonoko gave a faint smile but kept her gaze fixated ahead, at her Pokemon and away from Yukie. Like she had something to hide that eye contact would reveal. A pause in the conversation made Yukie believe her initiation might actually be correct. Sonoko took a deep breath and shifted to face Yukie. "It doesn't have anything to do with Team Royale if that's what you're worried about, at least not directly. I simply want to know what his intentions are, for a future with or without you." Yukie felt a lump form in her throat. It was impossible to swallow, and breathing felt labored. Like she had food lodged in her throat. "What do you mean without me?" Sonoko's tiny smile faded and her eyes looked heavy. Her line of sight was fixed on a patch of dead grass by the firepit. "You have to face the facts Yukie. You might never be able to settle down with him. You might have to stay on the move until Team Royals brought down and if Team Rockets any indication, that might take years."

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 25/40
Area Item count: = Meadow Plate: 11/50
╠══════════════════╣
Wild Encounter's 220
NPC Encounter: 335
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper & Hoppip

╔═══════════════════╗Active Party
FP: 01/10 Hp: 170 Lv: 17 Exp: 01/23 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 10/21 Hoppip
FP: 02/10 Hp: 066 Lv: 27 Exp: 23/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 08/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 13/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 14/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                ╔═════════════╗
                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
                ╠═════════════╝
                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


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                ╔═════════════╗
                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
                ╚═════════════


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                ╔═════════════╗
                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
                ╠═════════════╝
                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
                ╠═════════════
                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
                ╚═════════════


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                ╔═════════════╗
                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
                ╠═════════════
                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ╚═════════════


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                ╔═════════════╗
                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
                ╠═════════════╝
                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
                ╠═════════════
                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
                ╚═════════════


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                ╔═════════════╗
                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
                ╠═════════════╝
                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

                ╠═════════════
                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ╚═════════════


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                ╔═════════════╗
                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
                ╠═════════════╝
                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
                ╠═════════════
                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ╚═════════════


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                ╔═════════════╗
                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

                ╠═════════════
                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
                ╚═════════════


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                ╔═════════════╗
                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
                ╠═════════════╝
                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
                ╠═════════════
                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


╔══════════════════════════════════════════════════════════════════════════════╗
𝑶𝑶𝑪 Always open to interactions!
Company



╚══════════════════════════════════════════════════════════════════════════════╝


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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Wed Dec 26, 2018 12:43 am
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╔══════════════════════════════════════════════════════════════════════════════╗
User Image►Yukie didn't want to think about the possibility of having to move on without Verka at her side. Regardless of how valid the point Sonoko made was. Verka had been the one to protect and care for her sleeping form for nearly half a year. To tend to her every need in all that time. She owed him so much she still couldn't repay. She to some extent couldn't imagine life without him at this point. She'ed become dependent on his presence. Having gone this lone without his embrace or voice was hard enough. To go forever more was simply unbearable. But on the same coin toss, she had to acknowledge the reality of the world she found herself. They might very well not be able to safely reunite. "Where's Bris?" Yukie asked changing the topic. Enough negativity. "I thought, it was in its Pokeball?" Sonoko replied.

A cold shiver ran down Yukie's back. "No, I sent him to fetch you last night. I thought he lead you to me?" Sonoko looked concerned which made Yukie's instinctual fear take on an almost physical presence. "Oh, no..." Yukie mutter before suddenly and violently shoving past Sonoko. The snowy-haired fem fell to her rear. The incident brought Milotic to attention and an instant later was surrounding Yukie to prevent an escape. It growled low as a warning but a look of regret marked its face. It didn't want to do this again. "Milotic no!" Sonoko yelled halting any hostility's. Yukie glanced back to see Sonoko had recovered her footing. Fairly quickly really. The great serpent looked from her to Yukie. "Please, it's Bris. I have to find him. He's lost somewhere out there." Yukie pleaded, taking a bold step forward and motioning to the forest. "You have to let me go!" "No, You can't." Sonoko countered. "Not on that leg. Let Milotic go, you to Ursaring. You have to rest that ankle or you'll just make it worse."

Yukie bit her lip. Frustrated beyond words but unable to do anything about the situation at hand. At least nothing directly. "Let's go, Demdriik~" Yukie said releasing the dusty rose Beautifly from its Pokeball. "You and Thib help too. Go find Bris. But be careful." Yukie ordered as Milotic lowered its head. Cautiously Yukie reached up and took hold of the pokemon's jawline and pressed her head to its own. "Please. Bring my Wooper back to me." She whispered then stepped back. "Milloooo!" A pressure as a hand took hold of her shoulder. "They'll find him. In the meantime. You need to get off that leg."

╚══════════════════════════════════════════════════════════════════════════════╝
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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count = TM Thief 25/40
Area Item count: = Meadow Plate: 11/50
╠══════════════════╣
Wild Encounter's 220
NPC Encounter: 335
Moving Location: 3
╠══════════════════╣
Berry Growth 1:
Berry Growth 2:
Berry Growth 3:
Berry Growth 4:
Berry Growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Wooper

╔═══════════════════╗Active Party
FP: 01/10 Hp: 160 Lv: 16 Exp: 01/23 Wooper
FP: 02/10 Hp: 026 Lv: 14 Exp: 10/21 Hoppip
FP: 02/10 Hp: 056 Lv: 26 Exp: 23/23 Chingling
FP: 06/10 Hp: 120 Lv: 12 Exp: 08/22 Beautifly
FP: 02/10 Hp: 070 Lv: 07 Exp: 13/16 Aipom
FP: 02/10 Hp: 150 Lv: 15 Exp: 14/18 Bidoof
╠═══════════════════════════════╣Inactive Party
FP: 03/10 Hp: 180 Lv: 18 Exp: 23/25 Smeargle
FP: 00/10 Hp: 240 Lv: 24 Exp: 07/15 Girafarig
FP: 10/10 Hp: 300 Lv: 30 Exp: 11/31 Litwick
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: irritated

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Cutting rosses

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Sonoko

╚═══════════════════╝
[User Image╔══════════════════════════════════════════════════════════╗
𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
User Image╔══════════════════════════════════════════════════════════╗
𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
x1 Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon

User Image - Blocked by "Display Image" Settings. Click to show. T-Royale-Living Allowance $500 bi weekly
User Image - Blocked by "Display Image" Settings. Click to show.

╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto:
Johto: 1
Hoenn:
Sinnoh: 2
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
Normal Gem: While holding this gem, a normal type attack does x1.5 damage

x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use.
x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use.
x3 Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use.
x3 Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use.
x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use.
x2 Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.

Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead.
Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead.
Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead.
Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Potion: Heals up to 50 HP
x4 Lemonade: Heals up to 400 HP

╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-35 / 2-5 ] x1 Lum berry: Heals all status conditions
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-15 / 3-6 ] x5 Oran Berry: Heals 50HP
[ G-35 / 2-5 ] x1 Lum Berry: Heals all status conditions
[ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn

╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic
x1 Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon.
x1 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
-----------Great---
-----------Ultra---

╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ]
GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight

[╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-35 / 2-5 ] x17 Sitrus: Restores 150HP
Razor Claw: Attacks have a 1/10 chance of hitting critically.

Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash
Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm
Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat
Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Frost Plug: Changes Rotom into Frost Rotom. Signature Move: Blizzard

Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead.
Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead.
Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead.
Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:30


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                Rezmor ( Litwick ) [ F ] ❤❤ [ Mischievous ]
                Evolution: 41
                Next Move: 43-Curse
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                ║ +20 Lv Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Binding Band: All binding attacks will do x1.3 damage when holding this item.
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                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first.
                ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Bris ( Wooper ) [ M ] ❤ [ Inquisitive ]
                Evolution: N/A
                Next Move: N/A
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                ║ +0 Lv Boost
                Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ]
                ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages
                ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost.
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                Thib ( Hoppip ) [ F ] [ Quirky ]
                Evolution: 18
                Next Move: 12-Poison Powder
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                ║ +0 Lv Boost
                Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest.
                Heat Rock: Will add 2 more turns to the effects of Sunny Day.
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                ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent
                ║ FIR [ EF ][ ~ ]►Sunny Day: Changes the weather to Intense Sunlight for 5 Rounds.. No charge for Soler Beam. No chance to Freeze. Thunder has an Accuracy of 4/10. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. Z-Effect: Increase speed by one additional stage.
                ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle
                [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack
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                Folft ( Chingling ) [ F ] [ Jolly ]
                Evolution: Night / Friendship
                Next Move: N/A
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                ║ +10 Lv Boost
                Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle.
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                ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage
                ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage
                ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
                ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
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                Solva ( Bidoof ) [ M ] [ Brash ]
                Evolution: 15
                Next Move: 17-Hyper Fang
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                ║ +0 Lv Boost
                Simple:All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double.
                Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle.
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                ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
                ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
                ~Sandstorm: Creates a Sandstorm for 5 Rounds
                ║ NRL [ PH ][ ç•]►Tackle: 40
                ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing the target to flinch
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                N/A ( Girafarig ) [ F ] [ Moody ]
                Evolution: N/A
                Next Move: 28-Assurance
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                ║ +0 Lv Boost
                Inner Focus: This Pokémon will not flinch

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                ║ NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.)
                ║ PSY [ EF ]►Agility: Raise speed two stages
                ║ NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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                Verbaasiik ( Smeargle ) [ F ] [ Quirky ]
                Evolution: N/A
                Next Move: 21-Sketch
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                ║ +0 Lv Boost
                Moody: At the end of each turn, Generate two numbers between 1 and 7. The first number generated indicates a stat to be raised by 2 stages while the second is lowered by 1 stage. If a stat has already been raised/lowered by six stages or the generated numbers are the same, regenerate the number again.
                1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion
                Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
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                ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle.
                1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
                ║ N/A [ n/a ]► ???
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                ( Aipom ) [ F ] ❤ [ Shy ]
                Evolution:
                Next Move:
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                ║ +0 Lv Boost
                Skill Link: All of this Pokemon's multi-hit attacks hit the maximum number of times.

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                ║ GRD [ SP ]►Sand Attack: Lower targets accuracy one stage
                ║ NRL [ EF ]►ç•Scratch: 40:
                ║ NRL [ EF ]►~Tail Whip: Lower targets physical defense one stage
                ║ NRL [ EF ]►
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                Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ]
                Evolution: N/A
                Next Move: 15-Stun Spore
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                ║ +0 Lv Boost
                Rivalry: All of this Pokemon's moves do +25% more damage against Pokemon of the same gender, but do -25% less damage against Pokemon of the opposite gender.
                Silver Powder: Bug type attacks do +20% damage
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                ║ WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1)
                ║ GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
                ║ FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage
                ║ BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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