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In the Root of a Crisis that has brought all survivors to Mistral, all amble bodied members of society are being trained. A hunter is born. 

Tags: RWBY, Roleplaying, Action, Adventure, Fighting 

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N7-Rain

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PostPosted: Tue Nov 28, 2017 1:32 pm

Username:

RPC Name: Xandra Aystolis

Rank: D

Class: Weapon

Sembelence: Knight's Order

Weapon Name: Aystolis Justice

Weapon Description: Looks like this

Weapon Melee Form: Halberd

Weapon Ranged Form: Sniper Rifle
by pushing in both sides as it becomes a small handgun to be stored/hidden easier.

Weapon's Ability: The weapon can take in various dust bullets for all various types, special bullets that contain different elemental damage can be put into the cartridge.


Noble Negative J3T
 
PostPosted: Tue Nov 28, 2017 1:32 pm
Crush Crush

North Lotus


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Klayko
Crew

Blessed Tactician

PostPosted: Tue Nov 28, 2017 9:23 pm

Username: Klayko

RPC Name: Luneille Frost

Rank: ????

Class: Aura

Sembelence: Divinam Patis (Divine Father)

Weapon Name: Divina Dominare (Divine Rule)

Weapon Description: User Image

Weapon Melee Form: The melee are the staffs seen above, they change appearance per the Dust that influence the primary staff's abilities. She uses it like a rod for summoning, able to influence it by projecting her own aura out onto it to grant the notion that it can move on it's own. She can also swing it like a staff or polearm made for physical confrontations.

Weapon Ranged Form: This staff can detach into a whip. With it, she is able to lash out to a close to mid range scale with it even being able to extend out past said area for a stabbing lunge. That is all the range it has to offer, but this form also makes it capable to produce more light spots and glares to use for her illusions.

Weapons Additional Form(s): Lastly, this Staff can take the form of two War Fans. These fans can shoot out her Aura's Light Blasts, which is primarily used with the Wind and Gravity Dust. Occasionally the Fire Dust Light is used. She can also keep herself aloft in the air for a brief time, the fans much more tougher and sturdier in appearance than they appear.

Weapon's Ability: The ability of her staff is to project her own natural abilities outward to produce the affect of the supernatural phenomena. When she places a Vial of Dust within the staff itself, it takes on a different appearance and as a result, alters to fit the need. As a result, she carries various vials of dust on top of infusing it with her own natural Aura abilities.

 
PostPosted: Wed Nov 29, 2017 7:37 am

Username: Misujage

RPC Name: Violetta Cliffheart

Rank: D-Rank

Class: Adept

Sembelence: Successor of Heavens Riches

Weapon Name: Violetta's Fang

Weapon Description: Bare your Fangs

Weapon Melee Form: Sword. A regular Long sword that scales the length of Violetta's entire body, placing it at almost six feet in length from tip of blade to the butt of the hilt.

Weapon Ranged Form: Whip Blade, In Whip form the blade becomes segmented allowing it to still cut while increasing Violetta's range. The range is more than doubled to a staggering Fifteen [15] feet, allotting her to switch from close to mid ranged combat.

Weapon's Ability: Like most weapons her blade is outfitted with chambers to aid in its usage. In Sword form the blade can fire off "air rounds" that cause no damage from the back of the blade to increase the speed of its cut.

In whip form the blade unleashed a havoc of "air blasts" that cause no damage from either side. Causing the whip to spin in a tantrum releasing a shockwave directly around the blade that extends no more then one foot. Increasing its cutting and defensive capabilities.

 

Misujage

Saint


Kirra Yamata

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PostPosted: Wed Nov 29, 2017 4:13 pm

Username:Kirra Yamata

RPC Name:Blake Embers

Rank:D

Class:Adept

Sembelence:Dragons Blood

Weapon Name:Dragons Tail

Weapon Description: Dragons tail takes the form of a 36 inch longsword with the color of night as its base and golden accents. a clip can be seen protruding as part of the guard and a heavy scope to serve as the pommel. in its spear form the blade edges split from the base core and transform into a spear or trident.

Weapon Melee Form: Can go from a Long sword to a three pronged spear.

Weapon Ranged Form: Can go into a shotgun for mid range and a marksman rifle for long meter shots.

Weapons Additional Form(s): takes the form of a chain whip whenever it is twirled a certain way. it often looks like a set of shiny black stones moving in a tail like fashion at the end is a trident shaped spikes used to pierce deep into muscle and tissue.

Weapon's Ability: The dragons tail can create lightning dust particles from either a swing of its blade ot the barrel of its gun causing a small thunderstorm to travel in the direction of the weapons range and sight.

 
PostPosted: Fri Dec 01, 2017 10:34 pm

Username: Killer-wolf-kun

RPC Name: James 'Two shoes' Cichild

Rank: D

Class: Physical

Sembelence: N/a

Weapon Name: Cichild Legacy [Aka Ol Reliable]

Weapon Description: A weapon passed down from generation to generation of Cichild hunters, a tool used to slay Grimm with only the might of the user.

Weapon Melee Form: It seems to only be a sword, Durable and Sharp, and not too heavy

Weapon Ranged Form: N/a

Weapons Additional Form(s): N/a

Weapon's Ability: Physical Powered

 

killer-wolf-kun

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PostPosted: Sat Dec 02, 2017 10:59 am
Kirra Yamata

killer-wolf-kun

Misujage

Klayko


ALL ARE APPROVED  
PostPosted: Mon Dec 04, 2017 12:02 am

Username: Youroka Kage

RPC Name: Danaë Hallþóra Svéd

Rank: D

Class: Aura

Sembelence: Fimbriae

Weapon Name: Nightkiss (Right blade) And Hatred's Bite (left one

Weapon Description: User Image

Weapon Melee Form: Daggers

Weapon Ranged Form: Pistols

Weapons Additional Form(s): They can also turn into throwing daggers

Weapon's Ability: [Dust power, Tandem Semblance abilities, ect.]

 

Youroka Kage

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Corvus Nixie

PostPosted: Mon Dec 04, 2017 12:46 pm

Username: Corvus Nixie

RPC Name: Annabelle Violet Hammerschmark

Rank: D

Class:

Semblance: Magister’s Eye

Weapon Name: Smash n’ Crash

Weapon Description: Smash n’ Crash

Weapon Melee Form: Blade shield.

Weapon Ranged Form: Carbon composite smg with attached (detachable) bayonet.

Weapons Additional Form(s): Blade Shield is able to morph into: Punching sword (1 hand), Battle axe (2 hand), or hand axe (1 hand). The SMG can extend into a sniper rifle. The Bayonet separates from the SMG as a large knife.

Weapon's Ability: The SMG is equipped with a dust engine, enabling elemental shots. Both weapons are also infused with Annabelle’s aura, enabling her to know their physical locations at all times.

 
PostPosted: Mon Dec 04, 2017 1:24 pm

Username: Killer-wolf-kun

RPC Name: Misaki,Kuroi

Rank: D

Class: Physical

Sembelence: ???

Weapon Name: Lionis

Weapon Description:

User Image - Blocked by "Display Image" Settings. Click to show.


Weapon Melee Form: The main source of the this weapon's power is the ability to be extremely powerful gauntlets. They are powerful assets able to withstand and dish out many of heavy blows, and also increasing the strength of the user to lift up to three times their strength in lifting power

Weapon Ranged Form: On the wrists and elbwos he has two rifle barrels that are able to shoot out 10 meters front or back.

Weapons Additional Form(s): On the shoulders, there are razor blades that are able to move up and down the arm of the weapon freely.
Also there is a mask that allows him regulate his breathing, helping his stamina, Filters out air born poisons, and helps him stay underwater for 10 minutes

Weapon's Ability: Physical

 

killer-wolf-kun

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Cor Contritum

Raider

PostPosted: Tue Dec 05, 2017 12:57 am

Username: Cor Contritum

RPC Name: Ritzkuni Artamania

Rank: D

Class: Physical

Sembelence: Telekinesis

Weapon Name: Ebony

Weapon Description: Ebony

Weapon Melee Form: Clawed Gauntlets that reach up to the elbows, they are serrated metal which allow for the user to physically claw through most weak armors. They are on the fairly heavy side so they pack a serious punch when used for any type of melee, they can also withstand hefty blows and dish out devastating attacks. Severely capable of withstanding high temperatures without harming the wearer as well ( also super damn comfy ).

Weapon Ranged Form: Has a mechanism inside the gauntlet that allows for the user to shoot bullets that pack the punch of a .500 magnum gun ( basically Yang's gauntlets, I seriously don't want to go all gung ho on detail ).

Weapons Additional Form(s): Become bracers in case the user needs to do delicate work with their fingers.

Weapon's Ability: If loaded with dust rounds can have a variety of different effects.

 
PostPosted: Wed Dec 06, 2017 11:42 pm
Cor Contritum
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NecroPlant

Trash Gardener

PostPosted: Thu Dec 07, 2017 5:45 am

Username: Necroplant

RPC Name: Change'e Mohn'ye

Affiliation: MEIS

Rank: TBA

Class: Adept

Semblance: Jackpot Shuffle ) (TBA)

Weapon Name: Club One

Weapon Description:
User Image

Club One isn't a club at all. Or not anymore at least. Originally is was a reasonably thick multi-sectional metallic bo-staff but after some weighty modifications it's become the unwieldy piece of work it is today. While Change'e prefers hand to hand or physical combat more often than not, ranged combat is sometimes a necessary evil or sometimes needed when in the mood for being particularly destructive. The staff-chakram combo weighs in at about 11lbs with the staff itself only account for roughly 3lbs. The Chakram itself is a total circumference of about three feet so it's certainly no small throwing Chakram. Definitely not a lightweight weapon when together but one that capitalizes on the upper body strength of the user while training their lower. Unlike most chakrams there is no guard meaning it is not designed to be thrown, in fact it cannot be thrown conventionally. Typically it is broken into two parts as the Chakram as freely detachable from the staff. The weight of the weapon doubles as training his physical body and when removed from his person will often cause a shift in his movements to be more fluid.

Weapon Melee Form: [Original Work]: The Chakram on the top of the weapon is locked into a conveyor like engine of sorts, kept spinning via a device powered by aura and manipulated via dust. When activated the upper half rotates with a forward momentum not unlike a buzzsaw and does this until the supply of dust is exhausted. The level of utility varies dependent on the dust. With red contributing to white hot friction rotations, to yellow producing crackling rotations with electricity, grey producing wind tunnels outward or inward, and green allowing the the sharpness of blades to actually pick up traction allow it to travel across ground. At anytime the large Chakram end may be detached with the ease of a simple movement but will require re-attachment manually or with style by slamming the engine end piece into and edge bearing a circle where a distinctive *click* will signal its reattachment.

Weapon Ranged Form: [M224 Mortar Equivalent]: Only possible when attached to it's chakram piece the circular form diverts splitting into two sections. The two sections then channel dust and aura between each other like a tesla coil or tuning fork. The Base is then propped against the ground at a desired angle. This produces and launches a slow but large arcing blob like projectile of a corresponding dust type. The splitting into two sections can be done at will indicating it's prep for ranged attack but it doesn't necessarily have to be used for said purpose as closing it with someone inside after opening would be a snug way into being bi-sected. Unfortunately, Club One isn't so advanced that it can hold multiple dust chambers. Each dust cartridge must be loaded manually into the bottom most part of the staff and each mortar while causing quite the sizable explosion will consume nye near every ounce of a cartridge and since its melee form draws from the same cartridge its a high risk high reward, capable of felling even giant Grimm. The recoil however, if not firmly planted could easily break an arm or send the user flying several feet away in the opposite direction.

Weapons Additional Form(s): Guan-Dao: Aside from the previous forms there is one other form, the Guan-Dao. The weapon is still heavy but much more wieldy while maintaining a bladed edge. The chakram end splits as if switching into its ranged from before collapsing side by side into essentially a two bladed Guan-Dao. Unlike its previous stages it cannot utilize dust this way.

Weapon's Ability: • Freely Rotating Edge • Collapsible Staff • Detachable Bladed Piece • Dust Based Lobbed Projectile


 
PostPosted: Sun Dec 10, 2017 5:46 pm
NecroPlant

Username: Necroplant

RPC Name: Change'e Mohn'ye

Affiliation: MEIS

Rank: TBA

Class: Adept

Semblance: Jackpot Shuffle ) (TBA)

Weapon Name: Club One

Weapon Description:
User Image

Club One isn't a club at all. Or not anymore at least. Originally is was a reasonably thick multi-sectional metallic bo-staff but after some weighty modifications it's become the unwieldy piece of work it is today. While Change'e prefers hand to hand or physical combat more often than not, ranged combat is sometimes a necessary evil or sometimes needed when in the mood for being particularly destructive. The staff-chakram combo weighs in at about 11lbs with the staff itself only account for roughly 3lbs. The Chakram itself is a total circumference of about three feet so it's certainly no small throwing Chakram. Definitely not a lightweight weapon when together but one that capitalizes on the upper body strength of the user while training their lower. Unlike most chakrams there is no guard meaning it is not designed to be thrown, in fact it cannot be thrown conventionally. Typically it is broken into two parts as the Chakram as freely detachable from the staff. The weight of the weapon doubles as training his physical body and when removed from his person will often cause a shift in his movements to be more fluid.

Weapon Melee Form: [Original Work]: The Chakram on the top of the weapon is locked into a conveyor like engine of sorts, kept spinning via a device powered by aura and manipulated via dust. When activated the upper half rotates with a forward momentum not unlike a buzzsaw and does this until the supply of dust is exhausted. The level of utility varies dependent on the dust. With red contributing to white hot friction rotations, to yellow producing crackling rotations with electricity, grey producing wind tunnels outward or inward, and green allowing the the sharpness of blades to actually pick up traction allow it to travel across ground. At anytime the large Chakram end may be detached with the ease of a simple movement but will require re-attachment manually or with style by slamming the engine end piece into and edge bearing a circle where a distinctive *click* will signal its reattachment.

Weapon Ranged Form: [M224 Mortar Equivalent]: Only possible when attached to it's chakram piece the circular form diverts splitting into two sections. The two sections then channel dust and aura between each other like a tesla coil or tuning fork. The Base is then propped against the ground at a desired angle. This produces and launches a slow but large arcing blob like projectile of a corresponding dust type. The splitting into two sections can be done at will indicating it's prep for ranged attack but it doesn't necessarily have to be used for said purpose as closing it with someone inside after opening would be a snug way into being bi-sected. Unfortunately, Club One isn't so advanced that it can hold multiple dust chambers. Each dust cartridge must be loaded manually into the bottom most part of the staff and each mortar while causing quite the sizable explosion will consume nye near every ounce of a cartridge and since its melee form draws from the same cartridge its a high risk high reward, capable of felling even giant Grimm. The recoil however, if not firmly planted could easily break an arm or send the user flying several feet away in the opposite direction.

Weapons Additional Form(s): Guan-Dao: Aside from the previous forms there is one other form, the Guan-Dao. The weapon is still heavy but much more wieldy while maintaining a bladed edge. The chakram end splits as if switching into its ranged from before collapsing side by side into essentially a two bladed Guan-Dao. Unlike its previous stages it cannot utilize dust this way.

Weapon's Ability: • Freely Rotating Edge • Collapsible Staff • Detachable Bladed Piece • Dust Based Lobbed Projectile




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tamahome zokano

PostPosted: Wed Dec 13, 2017 8:36 pm

Username: tamahome zokano

RPC Name: Rumple Goldcrest

Rank: D

Class: Weapon

Sembelence: Iron Wall

Weapon Name: Emulata

Weapon Description:
User Image - Blocked by "Display Image" Settings. Click to show.
_________________________________________________________

During the younger years of Rumple, he was abducted by a group of humans who sold him off to a labor facility that mined dust and grew straw and used a technological break through of gauntlets that were able to convert straw into gold when also spun through a machine. Only Fanuses with high amounts of Aura were able to do this kind of work. It was exhausting work. At one point Rumple managed to get his hands on a pair and was eventually able to escape (more to this story in profile). With no family to turn go back to he was found by a Dustsmith who modified the work technologically advanced gauntlets into a weapon of his own.

____________________________________________________________

Weapon Melee Form: Gauntlet/ Manifestation of another persons weapon

Weapon Ranged Form: A dual barrel pops out from the top of the gauntlet and is able to shoot out elements based on what elemental dial on the side of the gauntlet is set to.

Weapons Additional Form(s): None

Weapon's Ability: The Dustsmith took advantage of the technology of the gauntlet's to manifest an object to convert it into something. After adding a few specializations, these gauntlets would be "unique" After some riggerous training and fine tuning the first line of "Project: Emulator" was "combat ready"

User Image - Blocked by "Display Image" Settings. Click to show.

These gauntlets are actually able to "copy" another weapon by manifesting it into dust elemental form. Though Rumple only has a prototype. It can only place the weapon in it's current state and at a random element.
For example: If Rumple were to touch a sword it will manifest the same sword in a random element like fire, water, earth, or even maybe lighting. And the duration of the copied weapon can only last 8 posts. If the weapon is in a gun form it will manifest a gun at a random element and be able to shoot that element. The known elements that can be used are:
Fire-Lighting-Water-Earth-Ice-Air
After the 8 post the gauntlets will go in cool down mode which will last for 3 posts. The user can only then use gauntlets as a weapon and cannot fire the elemental cannons. Manifestation of another weapon can only happen when the user touches the weapon again.

 
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The Tools of Combat: Customs Forum

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